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v0.2.0

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@averlyst averlyst released this 20 Sep 11:19
· 4 commits to main since this release
99bfdac
  • Shiftlock state is now tracked internally instead of relying on UserGameSettings.RotationType.
    • This fixes the button showing shiftlock is enabled in first person.
  • Camera offset is now set to Vector3.zero when in first person, which is how shiftlock on desktop behaves.
  • Removed getting camera offset from MouseLockController as it was unnecessary.

Full Changelog: v0.1.1...v0.2.0