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Spin The Wheel 1.0.5

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@avettorel71 avettorel71 released this 17 Aug 10:47

1.0.5

  • Fixed a small but visible "snap" jump right as the wheel finishes spinning. The reactive-stop logic (which reveals the result as soon as the wheel is visually still, instead of always waiting out the full configured duration) previously measured stillness by per-frame movement, which could let a real angular gap accumulate before finalizing — up to about 1.7° in the worst tested case (high Spin force + long Spin duration) — that then got closed in a single instant frame, producing the jump. It now measures the actual remaining distance to the exact final angle directly instead, keeping the final correction reliably under ~0.2° (imperceptible) across every Spin force/duration combination tested.