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v0.7.4-beta

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@github-actions github-actions released this 21 Aug 06:13
· 161 commits to main since this release

Changed

  • On a backend other than Vulkan, nothing of the pack is drawn any more. The pack is still
    read and still shown in its settings screen, so it can be picked and configured ahead of the
    restart, but the game keeps its own image: the passes used to run there and draw a picture that
    was credible and wrong. A chat line the first time a world is shown says so and names the setting
    to change, Graphics API to "Prefer Vulkan (Experimental)" under Video Settings, beside the error
    the log already carried.

Fixed

  • Body Camera's film grain moves again. The 0.7.3 hash rewrite took the frame time out of
    the grain, which writes it into the second argument of the idiom, and left a pattern stuck to the
    screen. The rewrite now only fires on a constant second argument; BSL's waving is untouched.

  • No more dark oval under a mob when the pack draws its own shadows. The game's flat entity
    shadow was still drawn, lit as a translucent entity, under every mob the pack was already
    shading with its shadow map. It now goes away for as long as the pack has a map, which is what
    Iris does, and stays under a pack without one. The defect only showed with Entity Shadows on in
    the video settings.