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v1.0.4
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Refactored the particle rendering pipeline and corrected topology, trail sampling, and randomized colors for Sprite,
Trail, Rope, and Rope Trail renderers. -
Fixed runtime particle color, size, and rate updates.
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Fixed output resolution and cursor projection for effects such as Scroll and X-Ray.
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Improved Puppet geometry, masks, attachment points, and parallax calculations, reducing clipping, misalignment, and
duplicated parallax. -
Unified per-frame Puppet pose snapshots so rendering passes and scripts use consistent animation state.
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Completed render-target sampling, filtering, wrapping, and mipmap state handling.
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Fixed text layout, cropping, glyph offsets, and font-size conversion.
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Completed MDLA v3–v6 animation record and authored-bounds parsing, improving compatibility with complex models and
animations.