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bbport Linux 0.51-linux.4

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@ayozetr ayozetr released this 13 Oct 09:52
· 138 commits to main since this release

This release makes the AppImage start on AMD and Intel graphics, where every earlier release failed, and adds a Thanks page to the launcher.

Requirements: your own decrypted dump of Bloodborne with update 1.09, any retail release (US,
Europe, UK, Japan, Asia, and the editions with The Old Hunters). No game files are included.
Linux x86-64 and a Vulkan 1.3 GPU.

Download

File For
Bloodborne-bbport-x86_64.AppImage Any x86-64 distribution and the Steam Deck

Make it executable, run it, choose your game folder and press Play. Saves and settings go
to ~/.local/share/bbport.

SHA-256: 9e1e78fe11dc8a1bb9a9f9fd31f710ffd1c51c6efc419f527c3bb2b5d5057dea

New

  • About → Thanks: everyone whose work is in this port, with what they brought, and those who helped with reports and tests. None of this would be possible without them.

Fixed

  • The game did not start on AMD and Intel graphics ("Failed to enumerate physical devices: ErrorInitializationFailed"): the AppImage was missing Mesa's Vulkan drivers, in every release so far. They are in the package now; NVIDIA keeps using your system's driver, as before. Thanks to @nr1971 for the report (#4).

Upgrading

  • From 0.5-linux.1 or later: the launcher's About page installs this one. From 0.4-linux.1, download it from this page.
  • Your saves and settings in ~/.local/share/bbport stay as they are.

Known issues

  • Co-op summons do not connect through shadPS4's public server: it does not take the game's UDP ping as we send it (deadinside28/bloodborne_pc#121). A fix is being tested. Use your own server meanwhile: docs/SERVER.md. Messages, bloodstains and ghosts work.
  • A blur can stay on screen for a while, after a boss fight or in normal play, and a lamp travel does not always clear it (#1). The cause is being investigated.
  • As on the PS4, a helper goes back to their own world when the area's boss dies or they die, and the Beckoning Bell cannot be used where the area's boss is dead.
  • On NVIDIA the new memory model is not the default yet: results vary by scene.
  • Only the 1.09 executable is supported; other versions start and then crash.

Full changes: 0.51-linux.3...0.51-linux.4
Credits and licenses: https://github.com/ayozetr/bloodborne_linux#credits