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Releases: azha2005/victoria2tgcx
Release list
ATCU 0.0.3 - Army Template and Conform Universal
Third beta of ATCU - Army Template and Conform Universal for Victoria II 3.04 (single player).
New in 0.0.3:
- Replace depleted: a button beside Conform builds a fresh regiment for each worn-out one (low strength, or a pop too small). The new regiment marches to the army and joins it, then the old one is detached. Nothing is disbanded.
- Build Army gathering: one Recruit click makes one army, gathered at the best supply province, the capital or a land rally point.
- Non-core only culture choice, and Mobo stacks that fill a marked army with infantry on mobilization.
- Orders now resume after loading a save from the main menu, and the Disband depleted button is fully clickable.
The DLL is now written in Rust (thanks to fedacking). The loader is unchanged since 0.0.1.
Short checks passed with 0.0.3 on TGC 2.5.2 with the included loader. 0.0.2 passed with V2DLL 5.82, and 0.0.1 passed vanilla, HPM 0.4.5 and Divergences of Darkness Fan Fork; the new features were not rechecked there. Other mods and multiplayer are untested. Only the 3.04 v2game.exe is supported, and ATCU turns itself off on any other build.
Install or update: download ATCU-0.0.3.zip, extract it and follow README.txt. You copy files only: no installer and no scripts. Updating replaces the mod folder; your templates are imported. CHANGELOG.txt lists every change.
Known limits: troops are never shipped overseas, and an order is resumed after a load only if its army still exists with the same id.
PRU 0.0.1 - Province Rename Universal
PRU - Province Rename Universal 0.0.1 (beta)
Rename any province you own, with free text, straight from its province
panel. Click the ABC button beside the name, type the new name and click
Rename. The editor is built from native Victoria II artwork, with centered
Garamond text and the native caret. The engine's own rename command changes
the name, so the header and map label update and the name is stored in
the save.
First public release (internal build 0.2.8). Full history: CHANGELOG.txt.
Requirements
Victoria II: Heart of Darkness 3.04 and current
V2DLL with per-active-mod loading
(tested with 5.98). Enable LOAD_DLL_FROM_MOD_FOLDER=1, extract the ZIP into
the game folder and select PRU - Province Rename Universal alongside your
base mod. Full instructions are in README.txt.
Tested
Played on TGC 2.5.2: editor, typing, repeated renames, map and header
updates, ABC placement. Vanilla, TGC 2.3.4, HPM and DoD Fan Fork pass
static font, sprite and anchor checks only. ATCU coexistence, other bases in
play, extended save/reload cases and multiplayer are untested.
No base GUI or data file, executable, V2DLL binary or replacement Lua DLL
is bundled. Without V2DLL the mod loads inertly.
ATCU 0.0.2 - Army Template and Conform Universal
Second beta of ATCU - Army Template and Conform Universal for Victoria II 3.04 (single player).
New in 0.0.2:
- Culture filter: each template recruits from Primary + accepted cultures, Primary only, or any culture. Build Army and Conform both use it.
- Continent filter: Build Army can recruit from one continent where you own provinces, or from any. It applies to the current recruitment only.
- Conform survives a load: regiments being built for a Conform are listed in a local file. After you load a save of the same country, they still march to and join their army instead of stopping at the rally point.
- Native checkboxes and a compact continent selector in the Templates and Conform windows.
Short checks passed with 0.0.2 on TGC 2.5.2, both with V2DLL 5.82 and with the included loader (remember to not copy the lua if you have v2dll installed!). 0.0.1 passed vanilla, HPM 0.4.5 and Divergences of Darkness Fan Fork; the new filters were not rechecked there. Other mods and multiplayer are untested. Only the 3.04 v2game.exe is supported, and ATCU turns itself off on any other build. Haven't checked it with a Steam build yet.
Install or update: download ATCU-0.0.2.zip, extract it and follow README.txt. You copy files only: no installer and no scripts. Updating from 0.0.1 replaces the mod folder; your templates are imported.
Known limits: Conform never ships troops overseas, and a Conform order is resumed after a load only if its army still exists with the same id.
Next up: Carpet siege, only non primary/accepted cultures, autodivide units (conform already does this in a way)
ATCU 0.0.1 - Army Template and Conform Universal
First beta of ATCU - Army Template and Conform Universal for Victoria II 3.04 (single player).
Templates: save army compositions and recruit them in one click.
Conform: make an army in the field match a template. Extras are detached into a new stack, and the missing regiments are built and march to join it.
Universal: the unit list, icons and build times come from the running game, so it works on vanilla and base mods.
Short checks passed on vanilla, HPM 0.4.5, Divergences of Darkness Fan Fork and TGC 2.5.2 (also with V2DLL 5.82; you don't need to copy the lua if you have it!). Other mods and multiplayer are untested. Only the 3.04 v2game.exe -non Steam; havent tested it with Steam yet- is supported, and ATCU turns itself off on any other build.
Install: download ATCU-0.0.1.zip, extract it, read and follow README.txt. You copy files only: no installer and no scripts.
Known limits: Conform stops tracking reinforcements after a save is loaded, and it never ships troops overseas. Continent and culture filters are planned.



