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Fixed issue where if a device that was set to connect via direct IP was offline, then the next device to be casted would either not work, or take over 10 minutes.
New feature to add a switch entity per device (as well as globally). This new switch per device will ignore any global switch entities.
New feature to use a custom entity state for when casting is enabled.
Removed deprecated async call async_track_state_change and updated to async_track_state_change_event