What's Changed
- feat: add eventHandler by @b14ucky in #1
- feat: add lumberjack class by @b14ucky in #2
- fix: lumberjack texture is now displayed properly by @b14ucky in #3
- chore: migrate to visual studio 2022 by @b14ucky in #4
- add new textures by @BUXXey in #5
- change lumberjack position by @KarolPiechaczek in #6
- refactor: remove unused comments and code by @b14ucky in #7
- new textures (background and branch) by @KarolPiechaczek in #8
- feat: add lumberjack render method by @b14ucky in #9
- background added by @KarolPiechaczek in #10
- feat: add basic main menu by @b14ucky in #11
- Branches work by @KarolPiechaczek in #12
- feat: add new branch and background textures by @b14ucky in #13
- dssd by @BUXXey in #14
- add Lumberjack movement by @BUXXey in #15
- feat: add ability to chop tree by @b14ucky in #16
- fix: fix Branch class memory leak by @b14ucky in #17
- feat: check if player collided with a branch by @b14ucky in #18
- style: beautify mian menu by @b14ucky in #19
- style: change branch texture by @b14ucky in #20
- creditsupdatev1 by @BUXXey in #21
- Added authors names by @BUXXey in #22
- feat: gameplay updates by @b14ucky in #23
- How to play state added by @KarolPiechaczek in #24
- refactor: fix warnings by @b14ucky in #25
- lepszyczas by @BUXXey in #26
- leaderboard by @BUXXey in #27
- feat: save player's score in a leaderboard by @b14ucky in #28
- fix: fix game crash when leaderboard file doesn't exist or is empty by @b14ucky in #29
- fix: if file is empty display a message instead of empty position by @b14ucky in #30
- fix: implement rule of three in the lumberjack class to fix memory leak by @b14ucky in #32
- How to play state fixed by @KarolPiechaczek in #31
- chore: final tweaks to the game by @b14ucky in #33
- refactor: get rid of all warnings by @b14ucky in #34
New Contributors
- @b14ucky made their first contribution in #1
- @BUXXey made their first contribution in #5
- @KarolPiechaczek made their first contribution in #6
Full Changelog: https://github.com/b14ucky/timberman/commits/v1.0.0