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This repository was archived by the owner on Aug 13, 2025. It is now read-only.

Releases: b3spectacled/classic-beaches

0.4.1+1.17

23 Nov 10:14

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  • Fix hidden config category from showing when using mod menu.

0.4.1+1.16.5

23 Nov 10:23

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  • Updated for feature parity with 0.4.1+1.17.

0.4+1.17

11 Oct 20:01

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This release is aimed at reducing the mod size.

  • Removed Cloth Config as an embedded dependency; it must now be downloaded separately.
  • Compressed mod icon.
  • Updated mod filename.

1.18-exp4

19 Aug 17:59

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  • Hacked something together for the 1.18 Experimental 4 snapshot, so people can preview what classic beaches might look like with the new terrain.
  • Everything mostly works, with the exception of clay blobs generating in deserts.
  • Requires the latest 1.18 versions of Fabric Loader and API.

v0.3.1-1.16

28 Jun 04:37

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  • Fixed an issue where modded biomes that use the Beach biome category may generate incorrectly (e.g. Terrestria's Caldera Beach).

v0.3.1-1.16

28 Jun 04:33

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  • Fixed an issue where modded biomes that use the Beach biome category may generate incorrectly (e.g. Terrestria's Caldera Beach).

[1.17] v0.3

09 Jun 05:33

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  • Updated to Minecraft 1.17.
  • See here for v0.3 changelog.

v0.3

24 May 05:32

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Added several options to control beach generation, including:

  • Beach generation toggle
  • Beach clay deposit generation toggle
  • Higher gravel beach generation toggle
  • Sand/gravel beach thresholds, to control the frequency of generation
  • Toggles for each type of vanilla disk (sand/gravel/clay)

v0.2.1

13 Nov 07:24

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  • Fixed deserts generating incorrectly.

v0.2

12 Nov 07:57

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  • Reworked default surface builder modification, adding biome mod compatibility!
  • Increased beach generation.