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v0.9.46 — ⛶ Large window: fullscreen + drag-to-resize

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@github-actions github-actions released this 23 Jul 17:37
· 59 commits to main since this release

⛶ Large window: opens fullscreen, drag any edge to resize

A fast follow-up to 0.9.45's large-window mode, from live use.

  • Opens fullscreen now (was ~86% centered) — whoever wants it smaller drags an
    edge down. Same floor as before: it never shrinks below the normal window size.
  • It actually resizes. The chat webview covers the whole frameless window, so
    the OS never showed native resize handles and dragging an edge did nothing. Large
    mode now carries invisible drag strips on all four edges and corners that start a
    real OS resize — pull it to any size you like. Corners round again as soon as it's
    smaller than the full screen.
  • The mini / restore-size button hides while large is open (it's meaningless in
    large mode) and returns the moment you leave.

Update: the 🔄 banner in your office, or bagidea update. This is a shell +
overlay change, so it arrives with the prebuilt shell from this release's assets —
0.9.45's large button on a not-yet-updated shell couldn't resize; this is the fix.

Known issue (unchanged): the macOS wallpaper can still hang on the Godot boot
splash — see v0.9.42's note.