v0.5
Version 0.5
New apworld version with some QOL stuff and new features added. Thanks for all the support and encouragement on this project!
Features, Improvements, and Changes
- Added support for tasks having items as prerequisites
- Added support for marking rewards as junk, useful, progression, or trap (Note: any prerequisite rewards will be forced to "progression" during generation)
- Added a notification for which reward was sent upon completing tasks, and to whom
- Last connected server info is now stored and auto-filled when launching
- Added a reset button to the yaml generator
- Server connection info (other than password) now stored between launches, with archipelago.gg as the new default server address
- DeathLink now defaults to off
- Blocking by progression now defaults to on
Bug Fixes
- Notifications now properly display slot names instead of "Player #"
- Application state storage now properly prefixed with "taskipelago_"
- Fixed DeathLink enabled/disable not showing up in the template YAML
Known Issues
- Notifications show Unknown for who the item was sent to when sending items
- Changing to a different multiworld with the same slot name requires a restart