Releases: basiccube/PizzaTower2000_GM6
Releases · basiccube/PizzaTower2000_GM6
Release list
2024-09-22_rev2
Bug fix release; see previous release for all of the changes.
Changelog:
- Fixes error when treasure is collected or exiting a level without having started a level properly
- Added obj_pizzaballblock
- Added EscapeSong value to PLI files (level info). This allows you to change the escape theme of the level.
2024-09-22
This is a bit more of an experimental release, as it changes quite a few things, and as a result the included levels will have to be redone at some point entirely, plus a few things will have to be updated/added later as well.
Changelog:
- Added knight transformation and everything to be able to use it
Since The Noise doesn't have the sword attack animation, a new value has been added to the character.ini file:
KnightAttackType- see readme for a bit more info on what it does - Added taunts and parry - the parry doesn't affect projectiles so be aware of that, you won't get hit by it though
- The grab now functions more similarly to how it does in the final game/April 2021 build
- Wall climbing now also functions more similarly to how it does in later builds
- Extended combo timer and added combo meter to HUD
- The launcher now has the option of enabling the new HUD and also changing sound packs, and since the widescreen and HUD options require a restart, those two options in particular have now been removed from the in-game options menu
- Added obj_treasurecollect - simply the treasure but it doesn't activate Pizza Time
- A few collectible sprites are now loaded from the collectibles folder
- Level info files (PLI files) are now INI files, making editing them easier. Due to this change PLITool has now been removed
- Added MP3 file support for music - this feature WILL have issues, so expect weird problems with it that I can't fix
- Mach run sound effects have been reworked a little bit and now shouldn't play more than once at the same time in certain cases
- Some sound effects (like mach sounds) have now been updated to the ones used in the final game
- Added sound pack support - see the "old" sound pack for an example of how it works
2024-09-02
Changelog:
- The HUD can now be switched to the new HUD from the April 2021 build and onwards, requires restart however
- All sprites located in the gfx folder can now have an optional ini file included alongside each sprite that specifies the X and Y origins. Example of how the ini file needs to be structured:
[Sprite]
XOrigin=50
YOrigin=50
- Custom player code can now be added by having a
playercode.gmlin a character's folder, though keep in mind that this can and probably will massively impact the performance
2024-08-07
2024-08-05
Changelog:
- Pizza Tower 2000 can now be started with the following command line argument:
-room [targetRoom] [targetDoor]
This makes the game go to the specified room after it finishes loading instead of going to the title screen. Additionally, pausing the game in this state instantly closes it. Keep in mind that if the specified door is in a hallway object the player will go through it. - Play button added to Pizza Builder - this exports the room, copies it to the levels folder and then launches the game into the room.
This assumes that the path set in config.ini is valid and is where the game is located, otherwise it will not work. By default the path is set to be one folder up, since Pizza Builder is located in the "PizzaBuilder" folder when it is initially extracted. - obj_ballgoal, obj_balloon and obj_goalsign added to Pizza Builder object list
- obj_pizzaball mechanic adjustments
2024-07-31 revision 2
Changelog:
- obj_pizzaboy softlock fix
2024-07-31
Changelog:
- Added level select (can be accessed from the main menu)
- Updated PLI files to include the first room of the levels
- Updated PLITool to be able to add the first room of the level for the level select
- Added readme, featuring some useful info
- Added tools folder for Vista patch and sprite batch file mentioned in readme
- Launcher now uses the name of the character from its character.ini file
- A few menus now have a scrolling background
2024-07-16
Note: Pizza Tower 2000, Pizza Builder and PLITool will not run on Windows Vista or later without applying the Vista Fix.
2024-07-13
Notes:
- Pizza Tower 2000, Pizza Builder and PLITool will not run on Windows Vista or later without applying the Vista Fix.
- This release changes the background and music system to work differently, meaning that older rooms no longer work with this version and need to be re-exported in Pizza Builder.
2024-07-12
Note: Pizza Tower 2000, Pizza Builder and PLITool will not run on Windows Vista or later without applying the Vista Fix.