engine.1.1.0
·
47 commits
to public-release
since this release
V1.1.0
- Various spec fixes & add tables
- Clarify transfer docstrings
- Add disintegrate method
- Add get_num_towers() method
- Starting towers have ruins under them + map guarantee applies to these ruins
- Builtin maps have been updated to reflect these guarantees
- Indicator dot/lines outside of map now throw exceptions
- can_attack for soldiers now returns false if the tile has a wall. can_attack for moppers now returns false if the tile has a wall or ruin.
- Add tower limit
- Add get_num_towers()