1.13.0
Version 1.13.0
Notable changes
Added
- [#785] Add explicit equality overloads for
RenderGroup.WithData<T>().
Fixed
- [#794]
IRenderFilterNode.Refresh()is not called when MeshFilter's mesh is replaced. - [#792] Removing MeshFilter causes the scene view to stop rendering.
- [#786] Fixed an issue where an
IRenderFilterinstance could be registered multiple times.
Deprecated
- [#785] Deprecate
RenderGroup.WithData<T>(T)because it uses heuristic equality rules.