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1.14.7

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@github-actions github-actions released this 28 Aug 03:54
· 3 commits to main since this release

Version 1.14.7

Notable changes

Added

  • [#808] Experimental support for Unity 6.1~6.7

Fixed

  • [#830] Fixed a number of issues with error report object reference resolution
  • [#830] Fixed failed manual avatar processing leaving a generated avatar clone in the scene.
  • [#830] Fixed extension contexts being deactivated before contexts that depend on them
  • [#830] Fixed BuildEnded incorrectly reporting failed builds as successful.
  • [#830] Fixed stale animation-index/controller caches and incorrect layer behavior when virtual animator layers or object curves are removed or replaced.
  • [#830] Fixed AsyncProfiler nested scopes not restoring their parent profiling context when disposed.
  • [#830] Fixed parameter introspection throwing when queried for an object outside an avatar hierarchy.
  • [#830] Fixed ambiguous platform providers being selected arbitrarily instead of reported as an error.
  • [#830] Fixed generic-platform viseme initialization failing to update existing viseme shapes when their blendshape mapping changes.
  • [#830] Fixed generic PhysBone conversion skipping inactive PhysBones and losing adjusted radius-curve key times.
  • [#830] Fixed portable Dynamic Bone template selection throwing when the component is outside an avatar root.
  • [#830] Fixed NDMF preview continuing to render proxies for renderers returned by PreviewSession.HiddenRenderers.

Changed

  • [#788] Improve preview node reuse matching to reduce unnecessary node rebuilds.