1.8.0-alpha.3
Pre-release
Pre-release
·
243 commits
to main
since this release
Version 1.8.0-alpha.3
Notable changes
Added
- [#572] Added new APIs to declare which platforms a pass or plugin should run on.
- Use
[RunsOnPlatforms]or[RunsOnAllPlatforms]to declare platform compatibility for a plugin or pass. - You can also use
Sequence.OnPlatformsorSequence.OnAllPlatformsto override the plugin setting for a group of
passes. - See the new
WellKnownPlatformsclass for more details on precedence.
- Use
Added (experimental features)
These features are only accessible if you set NDMF_EXPERIMENTAL as a script define in your project settings,
and are subject to change in future releases (are not subject to semver).
- Added platform selection UI to the build window. Note that this is displayed only if
NDMF_EXPERIMENTALis set as a
script define. - Added
NDMF Avatar Rootexperimental component.
Changed
- Standalone NDMF (when VRCSDK is not installed) will now filter passes by platform configuration.