com.beamable
Added
- Added
OmitContentManifestTags option to ContentConfiguration to opt out of content tag download in the public manifest. Tag-based ContentQuery filters (e.g. tag:weapon) return no results when this is enabled. 4597
- Added in-window Content Manager progress for sync and revert operations.
- Added editor content sync download concurrency configuration.
- Implemented new Admin Console feature
Fixed
- Improved content sync resilience for transient SSL/socket reset download failures.
- Fixed first-run Account window build config setup when
config-defaults.txt is missing or has no PID.
- Fixed intermittent Account login
TaskCanceledException from overlapping Unity editor CLI refreshes.
- Deserialization issue with
properties field in Score Items of Events
- Fixed an issue where the Unity Editor would not detect changes to Icon subObject (for Sprites in Multiple Mode) and thus not saving it correctly
- Fixed CLI web command spamming
ObjectDisposedException when the local CLI server is unreachable 4581
- Fixed an issue when creating a new Content Object some Optional and string values were null instead of default values.
- Fix issue where Critical log errors where not being parsed to Unity LogLevels.
- Fix periodic freeze caused by telemetry collector polling.
Changed
- Added support to configure Max Parallel Service Build count on MicroserviceConfiguration.
- Reworked Lightbeam samples
- Changed default gem icon
- "Beam Library" Window is now "Beam Samples" Window and was updated with latest docs and samples
- AdminFlow prefab (ConsoleFlow) was removed from the Beam Samples Window and is now considered Deprecated
- Now Renamed content entries will be shown as Modified Renamed in the Content Manager Window rather than a New and Deleted entries.
- Default assets and content are imported manually on first visit to Content Manager
Full com.beamable changelog