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Unity SDK 5.1.0

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@github-actions github-actions released this 16 Jun 17:07
e351371

com.beamable

Added

  • Added OmitContentManifestTags option to ContentConfiguration to opt out of content tag download in the public manifest. Tag-based ContentQuery filters (e.g. tag:weapon) return no results when this is enabled. 4597
  • Added in-window Content Manager progress for sync and revert operations.
  • Added editor content sync download concurrency configuration.
  • Implemented new Admin Console feature

Fixed

  • Improved content sync resilience for transient SSL/socket reset download failures.
  • Fixed first-run Account window build config setup when config-defaults.txt is missing or has no PID.
  • Fixed intermittent Account login TaskCanceledException from overlapping Unity editor CLI refreshes.
  • Deserialization issue with properties field in Score Items of Events
  • Fixed an issue where the Unity Editor would not detect changes to Icon subObject (for Sprites in Multiple Mode) and thus not saving it correctly
  • Fixed CLI web command spamming ObjectDisposedException when the local CLI server is unreachable 4581
  • Fixed an issue when creating a new Content Object some Optional and string values were null instead of default values.
  • Fix issue where Critical log errors where not being parsed to Unity LogLevels.
  • Fix periodic freeze caused by telemetry collector polling.

Changed

  • Added support to configure Max Parallel Service Build count on MicroserviceConfiguration.
  • Reworked Lightbeam samples
  • Changed default gem icon
  • "Beam Library" Window is now "Beam Samples" Window and was updated with latest docs and samples
  • AdminFlow prefab (ConsoleFlow) was removed from the Beam Samples Window and is now considered Deprecated
  • Now Renamed content entries will be shown as Modified Renamed in the Content Manager Window rather than a New and Deleted entries.
  • Default assets and content are imported manually on first visit to Content Manager

Full com.beamable changelog