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Releases: beckerd/psp_jgr_portable
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JGR Portable - Beta 1 (v1.0.2)
JGR Portable 1.0.2 improves startup and fixes hidden files interfering with asset preparation.
- The game starts directly and loads the asset preparer as a temporary module only when needed. The converter unloads before gameplay, releasing its memory.
- PSP and browser preparation ignore filenames beginning with a dot, including macOS metadata files that could be mistaken for a second GDI.
- Retains the Windows asset-manifest filename fix from 1.0.1.
Download JGR_PORTABLE-1.0.2.zip for EBOOT.PBP, Prepare 1.0.2.html, README.md, and LICENSES.txt. The executable and browser conversion code are identical to the latest 1.0.2 test build.
Updating from 1.0.1 or a 1.0.2 test build: Replace only EBOOT.PBP in PSP/GAME/JGR_PORTABLE/. Keep your existing data folder and saves. For fresh preparation, use the EBOOT and Prepare 1.0.2.html from this package together; the 1.0.1 preparer cannot read the new application bundle.
Requires your own Dreamcast USA MK-51058, V1.005 disc image in GDI format with all referenced tracks. Original game assets are not included. Extract the package and follow its README.
GitHub's automatic Source code downloads contain the matching source for compiling the project. Source code is not included in the game ZIP.
JGR Portable - Beta 1 (v1.0.1)
JGR Portable Beta 1 — an unofficial native PSP port of Jet Grind Radio.
Download JGR-Portable-1.0.1.zip for README.md, Prepare 1.0.1.html, LICENSES.txt, and EBOOT.PBP.
Preparation has been tested with Chrome on macOS and Windows.
Requires your own Dreamcast USA MK-51058, V1.005 disc image in GDI format with all referenced tracks. Original game assets are not included. Extract the package and follow its README.
JGR Portable 1.0.1 fixes asset preparation on Windows Chrome (#1). Please use this release as the official Beta 1 release
JGR Portable - Beta 1
JGR Portable Beta 1 — an unofficial native PSP port of Jet Grind Radio.
Download JGR-Portable-1.0.zip for README.md, Prepare 1.0.html, LICENSES.txt, and EBOOT.PBP.
Requires your own Dreamcast USA MK-51058, V1.005 disc image in GDI format with all referenced tracks. Original game assets are not included.
Extract the package and follow its README. Use desktop Google Chrome to prepare the assets, then copy EBOOT.PBP and the complete generated data folder into PSP/GAME/JGR_PORTABLE/. On-device preparation is also supported.
GitHub’s automatic Source code downloads are for compiling the project; use JGR-Portable-1.0.zip for the ready-to-prepare game package.