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Keep magnets from wrecking your automation.
Magnot lets ferrous paste define protected regions that supported magnets, vacuums, and remote item collectors cannot pull dropped items through.
It is useful around Create belts, depots, processing lines, storage rooms, mob farms, and anywhere else a magnet might grab an item that was supposed to stay put. Magnets still work normally outside protected boundaries—they just have to respect the walls.
- Minecraft: 1.21.1
- Mod loader: NeoForge 21.1.230 or newer
- Create: 6.0.10 or newer, but below 6.1
- Java: Java 21 is the tested and recommended version
- Multiplayer: Install Magnot on the server and all connecting clients
Create 6.1 is not currently supported.
- Install Minecraft 1.21.1 with NeoForge.
- Install a supported Create 6.0.x version.
- Place the Magnot
.jarin the instance'smodsfolder. - Launch the game.
For a dedicated server, place the same Magnot jar in the server's mods folder.
The exact recipes are visible through JEI or EMI.
Ferrous Paste
- 1 iron dust
- 1 compatible slime adhesive
Ferrous Tube
- 2 ferrous paste
- 1 iron plate
- 1 iron nugget
The Ferrous Tube is used to create, view, and remove protected regions.
- Hold the Ferrous Tube.
- Right-click the first corner of the area.
- Right-click the opposite corner.
- The space between those corners becomes a protected ferrous region.
A region can be up to 25 blocks along each axis. If you aim beyond the limit, the preview turns yellow and the final corner is clamped to the maximum size.
- Shift + right-click clears the current corner selection.
- Switching away from the tube also clears an unfinished selection.
- Creating a region consumes durability from the tube in Survival mode.
Hold the Ferrous Tube to reveal nearby ferrous-region outlines.
The thicker highlighted outline is the region currently targeted for removal.
- Hold the Ferrous Tube.
- Look at the region you want to remove.
- Left-click while it is highlighted.
Magnot checks the path between a dropped item and a supported magnet or collector.
- If the pull path crosses a protected region, the pull is blocked.
- If the item and pull source remain on the same side, the effect works normally.
- Normal vanilla item pickup is not changed.
- Items are not deleted.
- Magnets are not disabled globally.
- Ferrous regions are not physical walls and do not stop belts, water, players, or ordinary item movement.
Only supported magnet and vacuum effects are intercepted. An unsupported mod may still pull items through a region until compatibility is added.
| Mod | Supported item or behavior |
|---|---|
| Sophisticated Backpacks | Magnet upgrades |
| Sophisticated Storage | Magnet upgrades |
| Applied Energistics 2 Wireless Terminals / AE2WTLib | Wireless magnet behavior |
| ProjectE | Black Hole Band |
| Artifacts | Magnetism effect |
| Mekanism | Magnetic Attraction Unit |
| Draconic Evolution | Magnet and Advanced Magnet |
| Reliquary Reincarnations | Fortune Coin, long-range vacuum use, and pedestal pickup |
| Actually Additions | Magnet behavior |
| Mob Grinding Utils | Absorption Hopper |
| Item Collectors by SuperMartijn642 | Basic and Advanced Item Collectors |
| Simple Magnets by SuperMartijn642 | Basic and Advanced Magnets |
| Modular Routers | Vacuum Module |
| Ender IO | Electromagnet and Vacuum Chest |
Support for ferrous regions on Sable / Create Aeronautics moving sub-levels has been tested during development. This integration is especially version-sensitive, so use the versions listed for the Magnot release you are installing.
These are not currently advertised as confirmed support:
- Simple Magnets / Magnets by LPSMods
- Industrial Foregoing
- Botania
- Cyclic
- Other mods that remotely move, teleport, vacuum, or collect dropped items
Before reporting a compatibility problem, check that:
- Minecraft, NeoForge, Create, and Magnot match the required versions.
- The item is actually crossing the protected region.
- The magnet, vacuum, or collector appears in the confirmed compatibility list.
- Magnot is installed on both the server and client in multiplayer.
When reporting a problem, include:
- Mod name and version
- Magnet, upgrade, item, or block being used
- Whether the pull comes from a player or a block
- A description or screenshot of the protected region
- What is located between the pull source and the dropped item
Mods that move dropped items remotely can integrate directly with Magnot through its public compatibility API:
The current compatibility reference is available here:
Magnet and vacuum compatibility
Magnot is released under the MIT License.
