4.7.0-alpha.1
Pre-release
Pre-release
Behavior change
Tapping a sub-entity no longer also triggers the main row's action. Previously every tap anywhere in the row fired the main entity's action (HA's row-level handler), on top of the sub-entity's own. If you relied on that double-firing, configure the desired action explicitly on each entity.
What's new
- Per-entity
hold_actionanddouble_tap_action(#390) — sub-entities now support hold and double-tap actions, and all actions resolve against the entity actually tapped. Fixes #338, #202, #188, #251. hide_ifagainst another entity (#391, based on #280 by @akomelj) —hide_if.entity/hide_if.attributeevaluate the hide criteria against a different entity's state or attribute:entities: - entity: sensor.dsc_exit_state hide_if: entity: switch.dsc_armed_away value: 'off'
--multiple-entity-row-header-colortheme variable (#317 by @ildar170975) — override the color of entity headers from a theme or per entity viastyles.
Fixes
- Uncaught
RangeErrorwhen typing an incompleteprecision/kilo/mega/milliformat in the config editor (#392, fixes #387).
Full Changelog: v4.6.1...v4.7.0-alpha.1