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ClubCraft v0.3.1
Pre-releaseClubCraft v0.3.1 fixes the live view: the crossfader works, faders and knobs follow the mouse smoothly, and tracks can be dragged again. It also adds a beat indicator to the mixer.
Live view
- Beat indicator: above the master meter, one row per deck in the deck's colour, with the current beat of the bar lit (from the track's beat grid).
- Crossfader: it had no effect. Deck A now fades on side A and deck B on side B. A mix that plays the decks itself ("Play live", automix) still ignores the crossfader while it runs, and leaves it working afterwards.
- Faders and knobs no longer jump while you drag them.
- Tracks can be dragged by their name again; hovering it no longer shows a text cursor.
- Mixer layout: the channel faders sit under their knobs with the level meters on the outer sides, mirrored, and a little space above them. The stem knobs are coloured when a stem plays and dark when it's off. The key buttons fit their column.
Everything else is as in v0.3.0: stems for stem transitions in seconds (Best quality for export), the transition editor's details from DJ.Studio, savepoints and duplicate.
Downloads
| File | Platform | Contents |
|---|---|---|
ClubCraft-0.3.1-macos-arm64.dmg |
macOS 13+ on Apple Silicon | ClubCraft.app with the CoreML stem models (half-precision vocal model) and the COCOLA model |
ClubCraft-0.3.1-windows-x64.zip |
Windows 10/11 x64 | ClubCraft.exe, DirectML.dll, the ONNX stem models and the COCOLA model |
macOS: open the DMG and drag ClubCraft to Applications. The app is ad-hoc signed, not notarised. The first time, right-click it and choose Open, or run xattr -dr com.apple.quarantine /Applications/ClubCraft.app.
Windows: unzip anywhere and run ClubCraft.exe, keeping the models folder next to it. The Windows build is compiled and packaged in CI, but it hasn't been tested on Windows hardware yet.
The COCOLA model was trained on data that includes MoisesDB, which is licensed for non-commercial research only (see ATTRIBUTION.md).
Known limitations
This is still an early alpha:
- Export is WAV only.
- MIDI controllers have no LED feedback.
- Keep VirtualDJ closed while ClubCraft writes to its database.
- The stem rows in the timeline show waveforms only for tracks with complete stems.