Godot Agent Loop 1.1.1
Godot Agent Loop 1.1.1
Godot Agent Loop 1.1.1 is a packaging correction for the editor-native 1.1
release.
Fixed
- Generated Godot extension API audit caches are stored outside the shipped
build/tree, preventing release-only audit data from entering the npm
tarball. - The npm publication path now produces the same bounded package contents as
the deterministic release candidate after the full exact-tag verification
gate.
There are no runtime protocol changes. Protocol 1 persistent editor addons
must still be replaced and Godot restarted when upgrading from 1.0.x.
Install
npx -y @beremaran/godot-agent-loop@1.1.1Users of 1.1.0 should update their pinned agent adapter or MCP command to
1.1.1.