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Godot Agent Loop 1.1.1

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@beremaran beremaran released this 15 Jul 20:28
· 75 commits to main since this release
v1.1.1
b2c1041

Godot Agent Loop 1.1.1

Godot Agent Loop 1.1.1 is a packaging correction for the editor-native 1.1
release.

Fixed

  • Generated Godot extension API audit caches are stored outside the shipped
    build/ tree, preventing release-only audit data from entering the npm
    tarball.
  • The npm publication path now produces the same bounded package contents as
    the deterministic release candidate after the full exact-tag verification
    gate.

There are no runtime protocol changes. Protocol 1 persistent editor addons
must still be replaced and Godot restarted when upgrading from 1.0.x.

Install

npx -y @beremaran/godot-agent-loop@1.1.1

Users of 1.1.0 should update their pinned agent adapter or MCP command to
1.1.1.