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Beulea's Eve Industry v0.2.6

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@beulea beulea released this 22 Jul 13:01

Added

  • Reaction facilities. Reactions now have their own refinery setup, right on
    the Reactions page: name your Athanor or Tatara, set its space (low/null — the
    only places reactions run) and owner tax, and fit its actual reactor rigs
    (Composite / Hybrid / Biochemical ME on an Athanor; the one combined L rig on
    a Tatara). The planner and the Alchemy watch price every step with the right
    rig at the right security multiplier. No refinery configured = an honest
    0%-tax/no-rig floor, said out loud — previously reactions silently borrowed
    the manufacturing facility's tax.

Changed

  • Facility rigs are now the real thing: pick the up-to-3 Standup rigs your
    structure actually has fitted — searchable, in-game names, sized to the
    structure (M/L/XL) — instead of ticking abstract product families. A
    calibration meter enforces the game's real limit (400: at most two T2 rigs
    ever fit). Your old per-family setup migrates automatically with identical
    numbers; if it held more rigs than the structure can fit, the panel says so
    instead of silently dropping discounts.
  • Fresh installs no longer assume a T1 rig on everything: a new install starts
    with no rigs until you fit them. Existing setups are unaffected.