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Beulea's Eve Industry v0.2.8

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@beulea beulea released this 22 Jul 18:03

Fixed

  • The Build materials table no longer needs a horizontal scrollbar on a
    maximized window: big ISK amounts drop the cents (they were pure noise at
    millions — cheap items like ammo keep their decimals), and the price inputs
    slimmed down. Applies to every dense table.

Added

  • Component TE joins Component ME in the config panel (player request):
    the TE assumed for your intermediate component blueprints now drives their
    build time — component jobs were previously costed at TE 0, overstating
    build time by up to 20% and understating ISK/hr and how much fits in your
    queue. Existing setups get the fully-researched default (TE 20)
    automatically.
  • Citadels as manufacturing facilities. Astrahus, Fortizar and Keepstar join
    the structure list — they manufacture and fit engineering rigs, but carry no
    built-in industry bonuses (that's the game's design, and now the calculator's
    too). Previously you had to misrepresent a citadel as a Raitaru (inheriting
    bonuses it doesn't have) or an NPC station (losing your rigs).