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beulea edited this page Jul 21, 2026 · 1 revision

Is this allowed by CCP / the EULA?

Yes. The app uses only official APIs (ESI + EVE SSO) in read-only mode, for your own characters, with your OAuth consent — exactly the sanctioned third-party path. No game automation, no client reading, nothing prohibited. It's free and non-commercial, per CCP's fan-tool policy.

Where do prices come from?

Live market aggregates from Fuzzwork (thanks, Steve!), with an automatic fallback to raw ESI order books when Fuzzwork is unavailable. The build summary shows exactly when prices were last fetched.

The EVE login window got stuck

Cancel it (the button next to the spinner) and try again; a login attempt also times out on its own after ~2 minutes. If the browser signed you into the wrong account: EVE's login page remembers the last session — sign out at login.eveonline.com first, then use Add character.

"EVE API is rate-limiting requests"

ESI throttles by errors; the app backs off automatically. Wait the ~minute the message suggests and retry — nothing is broken.

How do I remove my data / revoke access?

Log out (per character, or "Log out all") removes local tokens and imported data. To revoke the app on EVE's side too, use EVE's third-party applications page. Local app data lives in your OS profile (~/Library/Application Support/com.eveindustry.app/ on macOS).

Does the app phone home?

No telemetry, no accounts, no server of ours. Network calls go to EVE's APIs (ESI/SSO/images), Fuzzwork prices, and GitHub for updates. That's the whole list.

Something's wrong / I have an idea

Open an issue — include what you were building, your structure/skills if relevant, and what you expected vs what you saw.

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