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Clear stale components when FullscreenMaterial is removed#24907

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beicause wants to merge 3 commits into
bevyengine:mainfrom
beicause:fullscreen-material-stale-resource
Open

Clear stale components when FullscreenMaterial is removed#24907
beicause wants to merge 3 commits into
bevyengine:mainfrom
beicause:fullscreen-material-stale-resource

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@beicause

@beicause beicause commented Jul 7, 2026

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Objective

Fixes #24913 (https://discord.com/channels/691052431525675048/1523908008185172119)

Solution

Clear stale components when FullscreenMaterial is removed

Testing

I added toggle_effect to fullscreen_material example for testing.

@IceSentry IceSentry added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Jul 7, 2026
@github-project-automation github-project-automation Bot moved this to Needs SME Triage in Rendering Jul 7, 2026
@kfc35 kfc35 self-requested a review July 12, 2026 05:00
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Labels

A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward

Projects

Status: Needs SME Triage

Development

Successfully merging this pull request may close these issues.

Partial removal of FullscreenMaterial

2 participants