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Lethalmon 1.4.0: Rework Update

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@bfloo bfloo released this 12 Aug 15:36
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  • Some planets has been slightly reworked : new zone with new pokémon or improving the navigation on the planet
    It concern 1-DJ1a, 10-VCe940, 12-TRA?, 13-SPk431, 14-IC78, 16-DSTR9900, 17-D4P8R7 and 23-D3PR5.
  • ~300 move animations reworked. A big thank you to MaSe and Narvalight, creators of Pokémon Cool Blood : https://pokemonworkshop.com/en/games/pokemon-cool-blood
  • Evolution scene reworked : new animation, can be sped up by pressing your A input
  • Boss Battle reworked : a powerful hit can now break several bars at once.
  • The above change result in an easier fight against Vaelis so, to compensate, each of her Pokémon now has a unique bonus effect after losing one HP bar.
  • Some trainers' sprites are now animated (limited to gen 5 ressources)
  • Aggressive Roaming Pokémon (the ones who get an omni-boost when entering the battle) now have guaranteed 3 perfect IVs
  • Fleeing Roaming Pokémon now have guaranteed hidden ability
  • You can now see in the Pokédex the shiny form of a Pokémon if you met the Pokémon's shiny
  • Fix Grimmsnarl's family exp gain when KO'd/Caught
  • Fix a Mega Fragment not obtainable in 23-D3PR5
  • Fix Clear Smog
  • Fix a bug with the "250 Pokémon Caught" reward
  • Fix a visible black border in the intro map
  • Fix a crash when starting a new game for the first time if the game can't write the save folder in the root of the game's folder
  • Fix trainer's name in the mega evolution message
  • Fix Masquerain's movepool