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Releases: bgrenat/godot-game-dev-studio

Godot Game Dev Studio v0.2.0

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@bgrenat bgrenat released this 29 Jul 13:10

Changelog

0.2.0 — Multi-agent integrations

  • Add portable entrypoints for Claude Code, Cursor, and VS Code + Copilot.
  • Add generated agent-rule tooling and validation for all 189 skills.
  • Add contributor documentation for agent integrations and MCP.
  • Add GitHub Actions validation for manifests, skills, and generated files.
  • Update the plugin description to present the project as a multi-agent Godot toolkit.

Unreleased

  • Add native Claude Code project skills for routing and library validation.
  • Add read-only Claude Code subagents for skill routing and Godot quality review.
  • Document tracked Claude Code configuration and ignored local settings.

0.1.0 — Initial Codex plugin distribution

Initial public release of Godot Game Dev Studio as a Codex plugin assembled by Powehi.

Added

  • Codex plugin manifest in .codex-plugin/plugin.json
  • plugin icon and presentation metadata
  • Powehi credit links in plugin metadata
  • packaged Godot/game-development skill library
  • studio-style orchestration skills
  • machine-readable skills_index.json
  • supporting assets and examples

Provenance

This release curates and adapts open Godot/game-development skill resources, including material from Divergent AI / GD Agentic Skills, awesome-gamedev-agent-skills, GodotPrompter, Claude-Code-Game-Studios, and godot-worldmap-builder. See NOTICE.md.

Upstream history

Earlier GD Agentic Skills history belongs to the upstream project:

v2.0

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@bgrenat bgrenat released this 14 Jul 13:53

Full Changelog: v1.0...v2.0

v1.0

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@bgrenat bgrenat released this 14 Jul 13:36