Releases: bgrenat/godot-game-dev-studio
Releases · bgrenat/godot-game-dev-studio
Release list
Godot Game Dev Studio v0.2.0
Changelog
0.2.0 — Multi-agent integrations
- Add portable entrypoints for Claude Code, Cursor, and VS Code + Copilot.
- Add generated agent-rule tooling and validation for all 189 skills.
- Add contributor documentation for agent integrations and MCP.
- Add GitHub Actions validation for manifests, skills, and generated files.
- Update the plugin description to present the project as a multi-agent Godot toolkit.
Unreleased
- Add native Claude Code project skills for routing and library validation.
- Add read-only Claude Code subagents for skill routing and Godot quality review.
- Document tracked Claude Code configuration and ignored local settings.
0.1.0 — Initial Codex plugin distribution
Initial public release of Godot Game Dev Studio as a Codex plugin assembled by Powehi.
Added
- Codex plugin manifest in
.codex-plugin/plugin.json - plugin icon and presentation metadata
- Powehi credit links in plugin metadata
- packaged Godot/game-development skill library
- studio-style orchestration skills
- machine-readable
skills_index.json - supporting assets and examples
Provenance
This release curates and adapts open Godot/game-development skill resources, including material from Divergent AI / GD Agentic Skills, awesome-gamedev-agent-skills, GodotPrompter, Claude-Code-Game-Studios, and godot-worldmap-builder. See NOTICE.md.
Upstream history
Earlier GD Agentic Skills history belongs to the upstream project:
v2.0
v1.0
Full Changelog: https://github.com/powehi-ai/godot-game-dev-studio/commits/v1.0