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Releases: bgzsdzzl/VariableResolutionChart

VariableResolutionChart v1.0.0

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@bgzsdzzl bgzsdzzl released this 25 Sep 12:33
5d9d4f4

VariableResolutionChart v1.0.0

First public release.

Features

  • Runtime-resizable 2D grid with overlap preserved by coordinate
  • Per-cell type: Float, Int32, Bool, Vector2, Vector3, LinearColor, String, Bytes
  • POD cell storage; String / Bytes payloads stored out-of-line
  • Blueprint and C++ friendly API with chainable bulk configuration
  • Serialization to/from byte arrays

Compatibility

  • Unreal Engine 5.5 – 5.8
  • Platforms: Win64, Linux, Mac
  • Dependencies: Core, CoreUObject, Engine

Installation

  1. Copy the VariableResolutionChart/ folder into your project's Plugins/ directory.
  2. Regenerate project files and build.
  3. Enable the plugin in the editor under Edit → Plugins → Data Structures.

Documentation