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Revisions

  • docs: Test Mobs editor setting (v0.1312.0, #2055)

    @bh679 bh679 committed Oct 16, 2026
  • Editor: one number gesture for every editor number (#2041)

    @bh679 bh679 committed Oct 16, 2026
  • Command menu: Ctrl/Cmd+R enters Test the Carriage (v0.1056.0)

    @claude claude committed Sep 30, 2026
  • Feature-Command-Menu: Test the Carriage for track pieces (v0.1045.0, PR #1685)

    @claude claude committed Sep 29, 2026
  • Test the Carriage: flatbed + two rolls (PR #1673)

    @claude claude committed Sep 29, 2026
  • Document Ctrl/Cmd+R test reseed hotkey (v0.963.0, PR #1557)

    @bh679 bh679 committed Sep 25, 2026
  • docs: Test the Carriage for carriage and contents templates (v0.959.0, #1553)

    @bh679 bh679 committed Sep 25, 2026
  • docs: Mobs | Blocks | Live editor setting (v0.903.0, PR #1442)

    @bh679 bh679 committed Sep 16, 2026
  • docs: Observers setting + quiet observers during editor previews/resets (v0.882.0, #1407)

    @bh679 bh679 committed Sep 14, 2026
  • docs(editor): what counts as unsaved (v0.871.0) + /dt editor unsaved

    @bh679 bh679 committed Sep 13, 2026
  • docs: editor Nav tab, picker descriptions, Dimensional Carriages/Dimensions rename (#1395)

    @bh679 bh679 committed Sep 13, 2026
  • docs: v0.860.0 — test carriage spawns hostiles, wood stages + clone script, Stages panel sorting

    @bh679 bh679 committed Sep 12, 2026
  • docs: Fog setting, paged room settings in the editor screen, portals room <name> root (PR #1361) Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>

    @bh679 bh679 committed Sep 11, 2026
  • docs: Exit Test Mode + Reseed cell in the editor X menu (v0.837.0, #1355)

    @bh679 bh679 committed Sep 11, 2026
  • docs(editor): X menu tabs, collapsible filter bar and the Layout spawn table (PR #1353)

    @bh679 bh679 committed Sep 11, 2026
  • docs: editor menu keeps one width on every tab + header Save icon with save-status colour (v0.787.0, PR #1282)

    @bh679 bh679 committed Sep 2, 2026
  • docs(v0.139.0): killEntitiesAhead exemption for carriage-contents entities - Compatibility: new entry under Sable section explaining the kill-ahead vs. shipyard-absolute-coords mismatch that was discarding armor stands at ageTicks=0 and Mobs after a delay. Documents the tag-based fix (dungeontrain_contents_pidx_*), the deferred-spawn defensive companion, and the PersistenceRequired flag. - Feature-Carriage-Contents: v0.139.0 entry linking PR #180 and the Compatibility writeup for the full bisect. - Feature-Command-Menu: noted the new /dungeontrain debug contents-entities on|off command (server-only, no in-world menu entry yet).

    @bh679 bh679 committed May 11, 2026
  • docs: log v0.116.0 "+ New" footer on floating type menus

    @bh679 bh679 committed May 10, 2026
  • docs(command-menu): unsaved-changes confirmation screen on category switch PR #153, v0.112.0. Adds entries to Feature-Command-Menu.md and Features.md. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 4, 2026
  • docs: drill-in template list with active highlighting (v0.109.0) Document the new Enter ▸ behaviour in Feature-Command-Menu and Editor — the active category row drills into a Templates list and both the active category and active template get a soft amber tint. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 4, 2026
  • docs: X menu creative gating + auto-creative on editor entry (v0.107.0) - Feature-Command-Menu: add v0.107.0 entry for PR #145 (creative gating + Shift+X override) - Feature-Command-Menu: update default-hotkey table with the gating rules - Editor: note the auto-creative-on-entry / restore-on-exit behavior Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 4, 2026
  • docs(command-menu): add Options submenu (v0.107.0, PR #147) Documents the new Options submenu with three independent display-scale steppers (All Displays / Worldspace / HUD), the underlying ClientAction entry primitive, the snap-to-tenth value semantics, and the per-channel list of renderers and raycasts that pick up the worldspace scale. Also updates the Features index latest-version badge and adds an HUD-scale note to the Version Overlay page so readers landing there know the in-game HUD now defaults to 0.4 and is tunable from the X menu. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 4, 2026
  • docs(command-menu): add Chat Logs submenu (v0.103.0, PR #141) New section under Debug submenu mirroring the Wireframes pattern: two per-category chat-debug toggles (Train Spawn, Collision) plus an All On / All Off master, all defaulting off. Updates the bandwidth / gating notes to reflect the wireframe ↔ chat-log decoupling. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 3, 2026
  • Feature-Command-Menu: correct version reference to v0.93.0 (post-merge MINOR)

    @bh679 bh679 committed May 3, 2026
  • Feature-Command-Menu: document v0.91.0 follow-player translation (PR #130)

    @bh679 bh679 committed May 3, 2026
  • docs: per-wireframe toggles + Debug submenu (v0.90.0, PR #128) Documents the X → Debug → Wireframes drill-in shipped in v0.90.0: five individual overlay toggles (Gap Cubes, Gap Line, Next Spawn, Collision, HUD Distance) plus an All On / All Off Split master. Updates the always-on collision-wireframe note in Feature-Train.md to reflect the new opt-in default. Bumps the In-world command menu latest pin to v0.90.0 in Features.md, refreshes the Editor.md main- menu table, and adds DebugFlags + DebugMenuScreen + WireframesMenuScreen to the Code-Structure breakdown. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed May 3, 2026
  • docs: add Carriages submenu under X → Train (v0.76.0)

    @bh679 bh679 committed Apr 28, 2026
  • docs(command-menu): v0.66.0 — Remove now wipes blocks + bedrock cage

    @bh679 bh679 committed Apr 26, 2026
  • docs(command-menu): document v0.57.0 Exit row replacing < Back The bottom row of the editor menu now runs `/dt editor exit` (unwinds the editor session + teleports player back to pre-enter position) instead of popping the menu stack to the main menu. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed Apr 26, 2026
  • docs(v0.54.0): editor adjunct weight-row fix + bundled weights - Feature-Track-Variants: note new bundled weights and the adjunct fix - Feature-Command-Menu: add v0.54.0 entry with anchor for cross-link Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

    @bh679 bh679 committed Apr 26, 2026