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Hearthspell v1.0.0
The first release.
The tower
- Your home as a wizard's tower: one floor per room, drawn as a detailed pixel scene. Eleven kinds of room, from the Alchemy Lab (kitchen) and the Observatory (bedroom) to the Spring Baths, the Gate Hall, the Greenhouse and the Tower Heart for whole-home chores.
- A night sky with a moon, twinkling stars and chimney smoke over the roof; flickering candles, steam, fireflies and dust motes inside.
- Chores are spells with their own interval. Their freshness fades slowly, the floor gathers dust and cobwebs, and an overdue spell brings a harmless imp. One cast sweeps it out, with an undo.
- 45 ready-made spells with sensible intervals and incantations, or your own with any name, interval and effort. Pause a spell for a holiday.
- "Low on energy" shows only the small spells.
Growing
- Ranks from Novice to Archmage for every spell, and circles of apprenticeship for you.
- 17 animated helpers that wake up as their spells are mastered and pace their favourite floor, with four levels each.
- Mana for every cast (5, 10 or 20), doubled for the master's three requests of the week.
- A decor shop of 20 pieces, up to four on each floor, plus a chest.
Around the house
- The grimoire: helpers, ranks and a page per spell with a twelve-week calendar.
- The market: reagents sorted into shop sections, the section guessed from the name in English and Russian, "running low" suggestions from your buying rhythm, and a one-hand market mode that casts your market spell when you're done.
- Twelve letters from Master Ambrose, one a week, with this week's requests attached.
- A quick onboarding: the master's note, your name, your rooms and their chores, the reminder time.
- One daily reminder in a helper's voice, only when imps have moved in or a letter has arrived.
- Night and parchment themes, English and Russian, JSON backup. No internet permission.