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RESTORE no longer interrupts a test
Pressing RESTORE while DRAMscope was testing could crash it — or, worse, quietly corrupt a byte that then showed up as a memory fault. Earlier bench sheets could only say "do not press RESTORE". From 1.9 it does nothing at all while the test runs: DRAMscope holds the line RESTORE works through from the moment it starts, so a press — by reflex, from a sticky key, or from electrical noise — cannot get through.
Nothing else on the screen has changed except the version number. The fix is checked automatically: the tests pull that line in the emulator mid-test, and a build without the fix is caught.
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| File | What it is |
|---|---|
| dramscope.crt | The tool. |
| READ-ME-FIRST.txt | Every colour, every mark on the map, what to do with a fault. |
| CHIP-CHART.pdf | Print this. Which chip carries which bit, all five assemblies. |
| CHIP-CHART.txt | The same chart as plain text. |
| g1probe.crt | Will it run on your cartridge? Sweeps $DE02 and reports. |
⚠ Set it up before you need it
Both devices boot straight into the cartridge with no menu — and both must be told to, on a machine that still works. Ultimate II+: Copy to Flash. Kung Fu Flash: it boots the last cartridge you selected. Either way the menu is a C64 program and needs working RAM.
No warranty; see LICENSE.