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upgrade deps to Godot 4.7 - #440

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bitbrain merged 1 commit into
godot-4.xfrom
godot-4.7
Jul 6, 2026
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upgrade deps to Godot 4.7#440
bitbrain merged 1 commit into
godot-4.xfrom
godot-4.7

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@bitbrain

@bitbrain bitbrain commented Jul 6, 2026

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Godot 4.7 changed some of the GDScript parsing and we had some script bugs that previously did not throw. Those are now addressed.



func before_run(actor: Node, blackboard: Blackboard):
func before_run(actor: Node, blackboard: Blackboard) -> void:

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we should make return value explicit.



func tick(actor, blackboard: Blackboard):
func tick(actor: Node, blackboard: Blackboard) -> int:

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we should make return value explicit.

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bitbrain merged commit 3d0b744 into godot-4.x Jul 6, 2026
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bitbrain deleted the godot-4.7 branch July 6, 2026 18:48
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