0.11.0
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1052 commits
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since this release
v0.11.0 was released yesterday. There is a new "Things" category in Rete editor where we will be adding various parametric and configurable ready made assets. Check the demo video below.
Release notes:
Platform
- Things category implementation that is currently exposed only on rete editor
- WebGPU now used on Chrome as default rendering pipeline with WebGL being alternative option for browsers that still do not have native support for WebGPU
- BabylonJS version updated to v6.3.0
- Pipeline implemented to create complex 3D objects and output structured JSON description together with 3D geometry
Rete editor
- Things category exposed with user friendly modal
- Kids corner with 2 components for parametric birdhouse models
- Icons are now supported on the components. Things category have those for now, but other components will get icons in the future.
- Each component now gets generic collapsable options
- Components have the possibility to flatten the output in arrays by selecting number of levels to flatten
- Component implemented to remove elements in the list by using a boolean pattern definition. Pattern such as [false, false, true, true] would filter the input list [0, 1, 2, 3, 4, 5, 6, 7] and output [2, 3, 6, 7]
- Component implemented to merge elements of lists on a given level - works similar to flip list matrix, but it considers the branching of the list provided to combine the elements
- Component implemented to get the longest list length
- Component implemented to get the list depth
- Components implemented to add item and items to indexes in the list