v2.10.0 — /ss-verify: the visual gate (render, look, score the pixels)
The gate now has eyes. /ss-score reads the code — but some of the worst "AI-made" tells only exist in pixels, and a code-reading gate is blind to every one: a hero that doesn't actually dominate, a lower third of dead whitespace, a web font that silently failed to load and fell back to Times, two colors that look like two accents once rendered, an empty state that's a blank white void. A human catches these in half a second.
Added
/ss-verify— the VISUAL gate. It renders the screen (dev server + headless screenshot, a static file, or an isolated component harness), the agent looks at the image, and scores the same StyleSeed gate against what it actually sees: the squint "does this look AI-made" test, whether one element truly dominates, dead/cramped space, fonts that didn't load, hues that read as two accents, contrast as rendered, optical alignment. It renders the empty/loading/error states too — the blank-void failure you can only catch by looking — then fixes and re-renders until it passes. Never claims a visual pass without a real screenshot; falls back to/ss-scoreif nothing can render.
Changed
- The Quality Gate is now two passes in order:
/ss-score(code-clean, cheap) →/ss-verify(pixel-clean, the real bar) whenever the screen renders./ss-buildfinishes a renderable screen with it. Wired into the CLAUDE.md / AGENTS.md gates,/ss-build, andllms.txt. 19 skills total.
Update: run `/ss-update`, or `npx skills add bitjaru/styleseed`.