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Unselected meshes no longer interfere with your brush storkes

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@blackears blackears released this 19 Jan 20:48
· 21 commits to main since this release

The Terrain Sculptor tool has been updated with release 1.0.2. Now when paint on your mesh, only selected meshes are considered when calculating the brush position - previously meshes that were between the viewer and the target mesh could interrupt the brush stroke. Also, a bug has been fixed in the LEVELs tool where it was previously not correctly sampling the mesh height when the brush stroke began. This is now fixed.