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Cursor scaling based on zoom and specifiy your slope angle

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@blackears blackears released this 03 Dec 14:13
· 2 commits to main since this release

The tool has had two new features added:

First, you can check Radius Relative to View so that the radius of the drawing brush will be sized relative to the viewport (the way Blender's sculpting brushes are) rather than having a fixed size. This can make it easier to change the size of the stoke you're making just by moving the camera backwards or forwards.

Second, the Slope drawing brush now lets you specify a drawing angle. Before, the drawing angle was calculated based on the existing slope of the area beneath the cursor. Now when you select Use Slope Angle and specify the slope, the slope you're drawing will snap to the angle you specify. (The direction of the slope will still be deduced by checking the average direction of the region under the cursor).