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Releases: blakesimpson-dev/metal-cpp-sample
Releases · blakesimpson-dev/metal-cpp-sample
Release list
v1.0.0
What's Changed
- refactor: replace manual ownership with RAII smart pointers by @blakesimpson-dev in #1
- refactor: name shader coords by correct space by @blakesimpson-dev in #2
- feat: add procedural noise bump to the Exalted Orb's shader by @blakesimpson-dev in #3
- feat: add --msaa flag to switch anti-aliasing on or off by @blakesimpson-dev in #4
- docs: docmuent shader references, --msaa and noise bump by @blakesimpson-dev in #5
- docs: updated orb.gif by @blakesimpson-dev in #6
- chore: llvc tools config, clang-format on project by @blakesimpson-dev in #7
- chore: llvc tools config by @blakesimpson-dev in #8
- feat: frames in flight by @blakesimpson-dev in #9
- fix: release error handling by @blakesimpson-dev in #10
- fix: skip blank frames without leaking a semaphore slot by @blakesimpson-dev in #11
- chore: improve clang-tidy config and zed tooling by @blakesimpson-dev in #12
- build: target macOS 14 on arm64 by @blakesimpson-dev in #13
New Contributors
- @blakesimpson-dev made their first contribution in #1
Full Changelog: https://github.com/blakesimpson-dev/metal-cpp-sample/commits/v1.0.0