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[release] Blazium Engine v0.6.725

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@Bioblaze Bioblaze released this 01 Jul 19:39
60de15c

Changelog: 280e129 -> 60de15c

Summary:

  • Build Type: release
  • Version: 0.6.1203
  • Total Commits: 478
  • Total PRs: 77
  • Total Files Changed: 300
  • Time Since First Change: 89
  • Time Since Last Change: N/A
  • Total Contributors: 85

Commits and PRs:

Showing 25 out of 478

Remove Blazium SDK submodule in prep for split
Commit SHA: cbe7ff0
Date: 4/2/2026, 10:39:01 PM
Author: jss2a98aj

Implement Autowork native test framework and update docs
Commit SHA: 03aae8c
Date: 4/3/2026, 7:43:54 PM
Author: Bioblaze

Fix textures repeat mode for GLES3 renderer.
Commit SHA: 3caf24a
Date: 4/4/2026, 5:25:42 AM
Author: WhalesState
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
Blazium Sponsors & Developers
Commit SHA: 00e155a
Date: 4/4/2026, 5:14:10 PM
Author: sshiiden

Remove ABS in favor of Math::abs
Commit SHA: 410301c
Date: 4/5/2026, 9:11:53 PM
Author: KoBeWi

Use Math::abs to avoid ambiguity with integer abs
Commit SHA: 3ada31d
Date: 4/5/2026, 9:11:53 PM
Author: Zylann

Style: Standardize Obj-C `#import` syntax
Commit SHA: 2b45781
Date: 4/5/2026, 9:11:53 PM
Author: Repiteo

Style: Begin integrating simple `.clangd` fixes
Commit SHA: fcd94f0
Date: 4/5/2026, 9:11:54 PM
Author: Repiteo

Remove unused `Memory::alloc_count`.
Commit SHA: 05709a8
Date: 4/5/2026, 9:11:54 PM
Author: Ivorforce

VariantParser: Fix reading negated identifiers, replace `inf_neg` with `-inf`
Commit SHA: 41f39a8
Date: 4/5/2026, 9:11:55 PM
Author: aaronfranke

Core: Use `Math` namespace for constants
Commit SHA: 10478f4
Date: 4/5/2026, 9:11:56 PM
Author: Repiteo

Rendering: Fix `Math` constant conversion
Commit SHA: 2f4e241
Date: 4/5/2026, 9:11:56 PM
Author: Repiteo

Core: Replace C math headers with C++ equivalents
Commit SHA: c21a9be
Date: 4/5/2026, 9:11:56 PM
Author: Repiteo
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
Don't include in math_func.h
Commit SHA: 2f63698
Date: 4/5/2026, 9:11:57 PM
Author: WhalesState

[TextServer] Shape emojis as separate runs.
Commit SHA: 490e2f8
Date: 4/5/2026, 9:11:57 PM
Author: bruvzg

Optimize text rendering by caching `UBreakIterator` instances.
Commit SHA: 3f3ada1
Date: 4/5/2026, 9:11:57 PM
Author: Ivorforce

Use `ubrk_clone` instead of `ubrk_open` to create `UBreakIterator` instances.`ubrk_clone` is much faster, because the locale doesn't have to be parsed again.
Commit SHA: 8656bb7
Date: 4/5/2026, 9:11:58 PM
Author: Ivorforce

Add `line_breaking_strictness` project setting.
Commit SHA: 6662fb9
Date: 4/5/2026, 9:11:58 PM
Author: bruvzg

[TextServer] Check if texture cache is valid when loading glyph.
Commit SHA: 4f22b7b
Date: 4/5/2026, 9:11:59 PM
Author: bruvzg

GUI: Fix `nullptr` deref in TextServer
Commit SHA: 80e7636
Date: 4/5/2026, 9:11:59 PM
Author: Repiteo

Contributors 25 out of 86:

  • Bioblaze: 122 contributions
  • bruvzg: 42 contributions
  • WhalesState: 31 contributions
  • sshiiden: 28 contributions
  • BrotherShort: 18 contributions
  • jss2a98aj: 17 contributions
  • KoBeWi: 17 contributions
  • kitbdev: 16 contributions
  • Ivorforce: 12 contributions
  • akien-mga: 12 contributions
  • Repiteo: 11 contributions
  • deralmas: 9 contributions
  • Chubercik: 9 contributions
  • aaronfranke: 8 contributions
  • beicause: 8 contributions
  • timothyqiu: 7 contributions
  • Koyper: 6 contributions
  • YeldhamDev: 6 contributions
  • dugramen: 5 contributions
  • Giganzo: 5 contributions
  • dagarsar: 5 contributions
  • scgm0: 4 contributions
  • precup: 4 contributions
  • AThousandShips: 3 contributions