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v0.6.725
[release] Blazium Engine v0.6.725
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Summary: Build Type : releaseVersion : 0.6.1203Total Commits : 478Total PRs : 77Total Files Changed : 300Time Since First Change : 89Time Since Last Change : N/ATotal Contributors : 85Commits and PRs: Showing 25 out of 478 Remove Blazium SDK submodule in prep for split Commit SHA: cbe7ff0 Date: 4/2/2026, 10:39:01 PM Author: jss2a98aj Implement Autowork native test framework and update docs Commit SHA: 03aae8c Date: 4/3/2026, 7:43:54 PM Author: Bioblaze Fix textures repeat mode for GLES3 renderer. Commit SHA: 3caf24a Date: 4/4/2026, 5:25:42 AM Author: WhalesState Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>Blazium Sponsors & Developers Commit SHA: 00e155a Date: 4/4/2026, 5:14:10 PM Author: sshiiden Remove ABS in favor of Math::abs Commit SHA: 410301c Date: 4/5/2026, 9:11:53 PM Author: KoBeWi Use Math::abs to avoid ambiguity with integer abs Commit SHA: 3ada31d Date: 4/5/2026, 9:11:53 PM Author: Zylann Style: Standardize Obj-C `#import` syntax Commit SHA: 2b45781 Date: 4/5/2026, 9:11:53 PM Author: Repiteo Style: Begin integrating simple `.clangd` fixes Commit SHA: fcd94f0 Date: 4/5/2026, 9:11:54 PM Author: Repiteo Remove unused `Memory::alloc_count`. Commit SHA: 05709a8 Date: 4/5/2026, 9:11:54 PM Author: Ivorforce VariantParser: Fix reading negated identifiers, replace `inf_neg` with `-inf` Commit SHA: 41f39a8 Date: 4/5/2026, 9:11:55 PM Author: aaronfranke Core: Use `Math` namespace for constants Commit SHA: 10478f4 Date: 4/5/2026, 9:11:56 PM Author: Repiteo Rendering: Fix `Math` constant conversion Commit SHA: 2f4e241 Date: 4/5/2026, 9:11:56 PM Author: Repiteo Core: Replace C math headers with C++ equivalents Commit SHA: c21a9be Date: 4/5/2026, 9:11:56 PM Author: Repiteo - Minor restructuring to ensure `math_funcs.h` is the central point for math functionsDon't include in math_func.h Commit SHA: 2f63698 Date: 4/5/2026, 9:11:57 PM Author: WhalesState [TextServer] Shape emojis as separate runs. Commit SHA: 490e2f8 Date: 4/5/2026, 9:11:57 PM Author: bruvzg Optimize text rendering by caching `UBreakIterator` instances. Commit SHA: 3f3ada1 Date: 4/5/2026, 9:11:57 PM Author: Ivorforce Use `ubrk_clone` instead of `ubrk_open` to create `UBreakIterator` instances.`ubrk_clone` is much faster, because the locale doesn't have to be parsed again. Commit SHA: 8656bb7 Date: 4/5/2026, 9:11:58 PM Author: Ivorforce Add `line_breaking_strictness` project setting. Commit SHA: 6662fb9 Date: 4/5/2026, 9:11:58 PM Author: bruvzg [TextServer] Check if texture cache is valid when loading glyph. Commit SHA: 4f22b7b Date: 4/5/2026, 9:11:59 PM Author: bruvzg GUI: Fix `nullptr` deref in TextServer Commit SHA: 80e7636 Date: 4/5/2026, 9:11:59 PM Author: Repiteo Contributors 25 out of 86: Bioblaze : 122 contributionsbruvzg : 42 contributionsWhalesState : 31 contributionssshiiden : 28 contributionsBrotherShort : 18 contributionsjss2a98aj : 17 contributionsKoBeWi : 17 contributionskitbdev : 16 contributionsIvorforce : 12 contributionsakien-mga : 12 contributionsRepiteo : 11 contributionsderalmas : 9 contributionsChubercik : 9 contributionsaaronfranke : 8 contributionsbeicause : 8 contributionstimothyqiu : 7 contributionsKoyper : 6 contributionsYeldhamDev : 6 contributionsdugramen : 5 contributionsGiganzo : 5 contributionsdagarsar : 5 contributionsscgm0 : 4 contributionsprecup : 4 contributionsAThousandShips : 3 contributions
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