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Turtlelord26 Reflavored Engineer Energy into Potential#654

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Turtlelord26 merged 4 commits into
Turtlelord26-Nanite_Removal_Project-Superbranchfrom
Turtlelord26-Add_Engineer_"Potential"_Resource
Aug 16, 2018

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Merged

Turtlelord26 Reflavored Engineer Energy into Potential#654
Turtlelord26 merged 4 commits into
Turtlelord26-Nanite_Removal_Project-Superbranchfrom
Turtlelord26-Add_Engineer_"Potential"_Resource

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@Turtlelord26 Turtlelord26 commented Aug 13, 2018

#635
To avoid balance conflict with Energy for Cloaks and Shields.

Some work done in the Engineer Processes document for #593

Now does not conflict with Energy resource for shields/cloaks.

Scope crept to add a bit more flavor to the munitions not lasting between combats, some sp/grammar fixes.
Scope crept to try and fix Overbuilt, please review this.
Wasn't caught by my find&replace.
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@Reveraine Reveraine left a comment

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Excellent!
Thanks for spell-checking along the way! I quite enjoy the flavor text about Potential and Grey goo plagues.

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@bleehu bleehu left a comment

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shipit!

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@bleehu, can I get an explicit go/no-go on the change to the Overbuilt class feat?

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bleehu commented Aug 16, 2018

Explicit shipit.

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Thanks!

@Turtlelord26 Turtlelord26 merged commit 6c552d8 into Turtlelord26-Nanite_Removal_Project-Superbranch Aug 16, 2018
@Turtlelord26 Turtlelord26 deleted the Turtlelord26-Add_Engineer_"Potential"_Resource branch August 16, 2018 23:37
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4 participants