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restyled Gunslinger Class Feats#686

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bleehu merged 2 commits into
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MH/play-playable/Gunslinger-Class-Feats
Sep 16, 2018
Merged

restyled Gunslinger Class Feats#686
bleehu merged 2 commits into
devfrom
MH/play-playable/Gunslinger-Class-Feats

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@bleehu
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@bleehu bleehu commented Sep 16, 2018

modified:   02_Classes.txt

	modified:   02_Classes.txt
in order to remove the old nanite aesthetic and to take much better advantage of
the new melee rules.
	modified:   02_Classes.txt
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I see Assassins are being stealthy again. We'll have to test some of these, but they look shiny.

@bleehu bleehu merged commit 43d2433 into dev Sep 16, 2018
@bleehu bleehu deleted the MH/play-playable/Gunslinger-Class-Feats branch September 16, 2018 07:36
@rosebrallier
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Hey! I was reviewing that :(

@rosebrallier rosebrallier restored the MH/play-playable/Gunslinger-Class-Feats branch September 16, 2018 08:05
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HEY THIS HAS MAJOR PROBLEMS AND PARTS ARE LITERALLY INCOMPREHENSIBLE

Requires a minimum Reflex of 24

Assiduously observant, you stay aware of any attacks made against you or
allies. Whenever an enemy (that you can see) attempts to make an OPPORTUNITY
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"Opportunity"

attack on you or any allies, within your guns maximum range, you first gain an
attack on them. The first time this ability is triggered on a given turn, it
uses your next action. (But the ability only uses 1 Action, even if triggered
multiple times -before or during- one of your turns).
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Can we edit this to take up Reactions, now that we have actual rules for Reactions?


You are a disciple of the art of close-range gun fighting. For 1 Turn,
reduce weapon range to 15m, and negate actions needed for the Aiming, Pumping,
and Cocking of a gun. Treat your gun as if it was a CQB weapon and make 2
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"Treat your"

Enhanced Gun-Kata:

You are a disciple of the art of close-range gun fighting. For 1 Turn,
reduce weapon range to 15m, and negate actions needed for the Aiming, Pumping,
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Which range gets decreased? All of them?
(artifact of pre-C2.0 writing)

reduced to a max of 30m. If you run out of rounds, you may reload mid-kata
by passing a DC 75 DEX check. If a target dies by one of your attacks,
gain +1 additional attack.
reduced to a max of 30m. If you run out of rounds, you may reload mid-kata by
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Same clarification needed as above re: range

Assassins wear a "Shadow Cloak", which allows them to become a mere
silhouette. Shadow Cloaks attempt to cloak* the assassin at all times. While
hidden with the Shadow Cloak, an enemy must pass an Awareness save of DC 10 +
Stealth(Dex) to see the Assassin while the Assassin is still. While the
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If this is a roll, it'd be 10 + Stealth (Dex), but if it's a flat DC, it should be 10 + Stealth Skill. it's not clear which is called for here.

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Did you mean to delete the references to Detect DC?

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I'm intentionally trying to stay out of this particular issue; I think Turtle will change it in stealth 2.1

silhouette. Shadow Cloaks attempt to cloak* the assassin at all times. While
hidden with the Shadow Cloak, an enemy must pass an Awareness save of DC 10 +
Stealth(Dex) to see the Assassin while the Assassin is still. While the
Assassin is moving, the DC drops to 0 + skill Stealth. The Cloak cannot provide
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Same as above re 0+skill Stealth

Assassin is moving, the DC drops to 0 + skill Stealth. The Cloak cannot provide
concealment that keeps up with the swift motions of an Assassin's attacks, and
thus fails until the the start of the Assassin's next turn after the Assassin
attacks. When in partial darkness or darker, the Detect and Moving Detect DC
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I'd go with "so after the Assassin attacks, the Cloak fails until the start of the Assassin's next turn."

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Detect DC references

being looked at. In daylight however, even the most skilled assassin can be seen
if their silhouette is carelessly shown.

*The Shadow Cloak does not follow typical cloaking rules, it doesn't make you as
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"rules. It doesn't" (run-on)


Shadowy Assassin:

Your Cloak DCs increase by 10. Melee attacks made while in cloaking do not
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What's a Cloak DC you ask? No one knows because it literally only exists in this feat. (I think it was probs intended to Detect?)

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Notes to self: fewer reviews while exhausted.

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7 participants