Skip to content
Pablo Souza edited this page Oct 20, 2026 · 12 revisions

bloodborne-runtime

Player guides (installation, game files, settings, mods, troubleshooting) are in the app, bloodborne-mac.

  • Architecture: how the game runs: loading, the CPU, the PS4 runtime, hooks in the game's code, the renderer, settings and the menu.
  • Building, running and testing: build, environment, test runs, measuring.
  • Performance: what a frame costs on a Mac, what helped and what did not.
  • Stability: crashes and corruption fixed and still open, and how to investigate.
  • Native renderer: the plan for drawing with each platform's own GPU API (milestone R5) and the Metal backend today.
  • Local trophies: recording, edited saves, notifications.
  • Upstream: what came from each bbport release and from other forks.
  • Credits and licenses

The CPU layer and the recompiler: bloodborne-recomp.

Clone this wiki locally