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Pablo Souza edited this page Oct 20, 2026
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Player guides (installation, game files, settings, mods, troubleshooting) are in the app, bloodborne-mac.
- Architecture: how the game runs: loading, the CPU, the PS4 runtime, hooks in the game's code, the renderer, settings and the menu.
- Building, running and testing: build, environment, test runs, measuring.
- Performance: what a frame costs on a Mac, what helped and what did not.
- Stability: crashes and corruption fixed and still open, and how to investigate.
- Native renderer: the plan for drawing with each platform's own GPU API (milestone R5) and the Metal backend today.
- Local trophies: recording, edited saves, notifications.
- Upstream: what came from each bbport release and from other forks.
- Credits and licenses
The CPU layer and the recompiler: bloodborne-recomp.