Release v1.1.0
1.1.0
- Added
ComputeLua.CreateThead(actor: Actor, threadName: name, callback: (number, VariableBufferDataType) -> ()) - Changed
Dispatcher:Dispatch()to return aPromise.defer() - Variable Buffer is now a SharedTable
ComputeLua.CreateThead(actor: Actor, threadName: name, callback: (number, VariableBufferDataType) -> ())Dispatcher:Dispatch() to return a Promise.defer()