Acknowledgement of preliminary instructions
What idea do you have?
C:/Users/%USER%/AppData/Local/Roblox/GlobalBasicSettings_13.xml
null
nil
false
true
0
false
0
true
true
en_us
false
true
true
4
false
0
1
false
144
false
0.25
1
21
0
false
1
1
false
false
0.25
0.25
0.25
0.25
0.25
GameSettings
false
1
0
false
5.70000029
true
true
1
1
0
1
1
false
false
10
-1
false
-6
176
1933
638
cF8xMTUyNDg0Ng==
false
0
false
0
false
false
false
false
1
false
1
0
false
false
true
true
true
true
you can change the frameratecap to whatever! this is super useful for people that wants to cap fps for best fps stablity resulting in better fps and smoothness!
bring back fflag edittor btw and fflag settings cuz u can
Geometry:
DFIntCSGLevelOfDetailSwitchingDistance
DFIntCSGLevelOfDetailSwitchingDistanceL12
DFIntCSGLevelOfDetailSwitchingDistanceL23
DFIntCSGLevelOfDetailSwitchingDistanceL34
Rendering:
FFlagHandleAltEnterFullscreenManually
DFFlagTextureQualityOverrideEnabled
DFIntTextureQualityOverride
FIntDebugForceMSAASamples
DFFlagDisableDPIScale
FFlagDebugGraphicsPreferD3D11
FFlagDebugSkyGray
DFFlagDebugPauseVoxelizer
DFIntDebugFRMQualityLevelOverride
FIntFRMMaxGrassDistance
FIntFRMMinGrassDistance
FFlagDebugGraphicsPreferVulkan
FFlagDebugGraphicsPreferOpenGL
User Interface:
FIntGrassMovementReducedMotionFactor
This is the fflags thats allowed
Acknowledgement of preliminary instructions
What idea do you have?
C:/Users/%USER%/AppData/Local/Roblox/GlobalBasicSettings_13.xml
null nil false true 0 false 0 true true en_us false true true 4 false 0 1 false 144 false 0.25 1 21 0 false 1 1 false false 0.25 0.25 0.25 0.25 0.25 GameSettings false 1 0 false 5.70000029 true true 1 1 0 1 1 false false 10 -1 false -6 176 1933 638 cF8xMTUyNDg0Ng== false 0 false 0 false false false false 1 false 1 0 false false true true true trueyou can change the frameratecap to whatever! this is super useful for people that wants to cap fps for best fps stablity resulting in better fps and smoothness!
bring back fflag edittor btw and fflag settings cuz u can
Geometry:
DFIntCSGLevelOfDetailSwitchingDistance
DFIntCSGLevelOfDetailSwitchingDistanceL12
DFIntCSGLevelOfDetailSwitchingDistanceL23
DFIntCSGLevelOfDetailSwitchingDistanceL34
Rendering:
FFlagHandleAltEnterFullscreenManually
DFFlagTextureQualityOverrideEnabled
DFIntTextureQualityOverride
FIntDebugForceMSAASamples
DFFlagDisableDPIScale
FFlagDebugGraphicsPreferD3D11
FFlagDebugSkyGray
DFFlagDebugPauseVoxelizer
DFIntDebugFRMQualityLevelOverride
FIntFRMMaxGrassDistance
FIntFRMMinGrassDistance
FFlagDebugGraphicsPreferVulkan
FFlagDebugGraphicsPreferOpenGL
User Interface:
FIntGrassMovementReducedMotionFactor
This is the fflags thats allowed