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0.9.1: adopt upstream bmad-build-auto rename, harvest spec-frontmatter deferrals (#405) - #406

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0.9.1: adopt upstream bmad-build-auto rename, harvest spec-frontmatter deferrals (#405)#406
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Patch release 0.9.1, cut from tag v0.9.0 into release/0.9.x. Everything on main
since the tag is next-major work and must not ship in a patch, so this hotfix is a
standalone line.

Tracking issue: #405. That issue stays open here — the follow-up forward-port PR to main
carries the closing keyword.

Why

BMad Method 6.10.1-next.33 renamed the dev primitive bmad-dev-autobmad-build-auto
(BMAD-METHOD#2651) and left a forwarding shim under the old name: a lone SKILL.md whose
customization-migration prompt is interactive, so an unattended session HALTs on it with
zero disk writes. On an upgraded target project, bmad-loop validate fails
skills.base-incomplete, the same preflight hard-blocks run/sweep/resume, and worktree
isolation never copies the new skill directory.

Two other upstream changes rode the same window: SKILL.md is now a renderer stub
(BMAD-METHOD#2601 — HALTs when _bmad/scripts/render_skill.py is absent), and defer-triaged review
findings moved into the spec's frontmatter deferred: list instead of deferred-work.md
(BMAD-METHOD#2640), which silently starves the sweep pipeline.

npm latest (6.10.0) is still pre-rename, so 0.9.1 has to work against both skill eras.

What

  • Disk resolution for the dev primitive — prefer bmad-build-auto, fall back to a
    marker-complete bmad-dev-auto, never accept the shim (new skills.base-shim check).
    [dev] skill in policy.toml is unchanged: it is the adapter discriminator, not the
    invoked name, so no target project has to edit config to survive the rename.
  • All session prompts spell the resolved name — dev, review, repair, restore, stories
    dispatch, all three sweep bundle legs, the fallback result marker, and both dry-run
    previews. Resolution is per skill tree, so a run mixing .claude/skills and
    .agents/skills gets the right era per role.
  • --dry-run now says when its preview is not runnable. cmd_run/cmd_sweep return
    from the dry-run branch before _require_base_skills, so a broken install still got a
    plausible-looking schedule — and post-rename the previewed /bmad-dev-auto is a valid
    command that would HALT on the shim. Preflight failures print to stderr under a "NOT
    runnable as-is" banner; rc stays 0 and stdout is untouched (a dry run is a diagnostic,
    and rc 0 has always meant "the preview rendered", not "the project is ready").
  • Spec-frontmatter deferral harvest into the ledger, gated on a successful dev/review
    session, deduped by fingerprint across retry, resume-replay and the second review pass —
    including after a sweep already marked the entry done. Frontmatter is never rewritten.
  • Two new validate warnings: skills.dev-renderer (renderer stub without the render
    script) and skills.customize-legacy (an override still named for the old skill).

Harvesting and resolution key on content, never on the installed skill name, so both
eras work.

Commits

commit scope
6b3ccda install: rename resolution, shim refusal, validate checks
2b1a150 engine/cli: resolved primitive in every session prompt
9754f84 cli: dry-run "not runnable as-is" banner
10ce26c engine: harvest spec-frontmatter deferrals
dec2cab chore(release): 0.9.1

Verification

  • uv run pytest -q2771 passed, 1 skipped (+31 over the tag).
  • trunk check (no filter) clean; python scripts/release.py check green.
  • Every negative/refusal gate was ablated and its paired test seen failing before
    restore — notably the all-status ledger pre-scan, whose removal fails only the
    done-entry dedup test while the plain-replay test and 11 other harvest tests stay green.
  • Sandbox end-to-end against a throwaway target project (zero LLM tokens): validate ok
    line names the resolved primitive; legacy customize toml → skills.customize-legacy;
    stub without the render script → skills.dev-renderer (and it clears when the script
    appears, so it keys on absence, not on stub-ness); shim-only → skills.base-shim FAIL and
    run aborts rc 1; run --dry-run previews /bmad-build-auto on dev and review, banners
    on stderr for the shim-only project, and emits 0 bytes of stderr for a healthy one. This
    run is what found the dry-run preflight gap the unit suite could not see.
  • uv.lock diff is one line: bmad-loop 0.9.00.9.1. TUI unchanged since the tag, so
    asset regeneration auto-skipped.

Notes for review

  • CONTRIBUTING's one-concern-per-PR rule is waived here by explicit decision — a hotfix
    line off a tag ships as a single PR carrying code, tests, CHANGELOG and the version stamp
    as sequential commits.
  • This PR is based on release/0.9.x, which predates the typecheck job, so the absent
    typecheck check is expected
    , not a skipped run.
  • validate renders warnings as ok: warning: …. The doubled prefix is documented
    shipped output in checks.ValidationReport.render with an explicit rationale — please
    leave it.

Summary by CodeRabbit

  • New Features

    • Added compatibility with the renamed bmad-build-auto development skill while supporting legacy installations.
    • Added clearer validation warnings for missing, incomplete, or legacy skill configurations.
    • Added dry-run diagnostics for issues that would prevent execution.
    • Deferred findings from completed work can now be recorded automatically with severity and location details.
    • Improved handling of resolved development and review skills across workflows.
  • Documentation

    • Added the version 0.9.1 changelog entry.
  • Chores

    • Updated the application, package, and module version to 0.9.1.

t added 5 commits July 30, 2026 15:28
BMAD-METHOD #2651 (bmad-method >= 6.10.1-next.33) renamed the dev primitive
bmad-dev-auto -> bmad-build-auto and left a forwarding shim under the old name.
On an upgraded target project the shim failed `skills.base-incomplete` (it has
no step files and no customize.toml), which hard-blocked validate/run/sweep/
resume, and worktree isolation never copied the new skill.

Resolve the primitive on disk per skill tree instead of hardcoding a name:
prefer bmad-build-auto, fall back to a marker-complete bmad-dev-auto, never
accept the shim — its migration gate is interactive and would HALT an unattended
session with nothing written to disk.

- install: resolve_dev_primitive / dev_primitive_or_default / dev_primitive_warnings;
  missing_base_skills and missing_stories_support work off the resolved skill;
  BASE_SKILLS carries both eras so isolation copies whichever is installed
- checks: skills.base-shim (problem), skills.dev-renderer + skills.customize-legacy
  (warnings — a renderer stub without _bmad/scripts/render_skill.py, and an
  orphaned _bmad/custom/bmad-dev-auto*.toml)
- cli: validate names the resolved primitive and reports the new warnings
- devcontract: match the no-spec fallback artifact under both result prefixes
- policy: document that [dev] skill is the adapter discriminator, not the
  invoked name — a target project must not edit policy.toml to survive a rename
…405)

Phase 1 resolved the dev primitive on disk (bmad-build-auto, else a
marker-complete bmad-dev-auto) but every session prompt still spelled the
pre-rename name, so an upgraded target project would dispatch a slash command
that no longer exists.

New `Engine._dev_skill(role="dev")` resolves the invoked NAME from the role's
adapter `profile.skill_tree` via `install.dev_primitive_or_default`, memoized
per tree — one run can mix trees (dev=claude reads .claude/skills, review=codex
reads .agents/skills) and the two can sit on different upstream eras. An
adapter with no profile yields tree None and the legacy name, which keeps the
existing suite and any resolution-failure path dispatching something that
exists. `policy.dev.skill` is untouched: it stays the adapter discriminator
`_generic_dev` reads; only the spelled name moves.

Threaded through every prompt site: `_review_prompt` (via the REVIEW adapter's
tree), the workflow completion-marker filename, all three `_generic_dev_prompt`
legs, `StoriesEngine`'s folder+id dispatch + repair leg, and `SweepEngine`'s
three bundle legs. `cli._dev_skill_for_role` gives both dry-run previews the
same resolution, so a preview cannot promise a dispatch `run` would not make.

Tests pin the post-rename spelling on every leg, the per-role/per-tree split
(one preview legitimately shows both eras), the profile-less legacy fallback,
and the marker prefix. Ablating `_dev_skill` to the hardcoded legacy name fails
all five engine-side tests; ablating `_dev_skill_for_role` fails both CLI ones.
`cmd_run` returns from `_dry_run` at cli.py:799 — before `_require_base_skills`
at :820 — and `cmd_sweep` has the same shape (:1106 before :1113), so a project
whose skills are broken still gets a plausible-looking preview at rc 0.

Pre-rename that was merely incomplete: the previewed `/bmad-dev-auto` named a
skill that did not exist, and the operator would find out loudly. Post-rename it
is misleading, because upstream leaves a forwarding SHIM behind — the slash
command resolves, so the preview reads fine and the dispatch it promises would
HALT an unattended session on the shim's interactive migration gate. Found by
the sandbox E2E, not by the unit suite.

All three dry-run entry points now run the same skill probes the real preflight
runs and print the resulting FAILs to stderr under a "NOT runnable as-is"
banner. The probe lookup moves into a shared `_skill_trees`, so the banner and
`_require_base_skills` cannot drift apart — a preview that claims run would
abort must key on exactly what makes run abort.

The exit code stays 0 on purpose. A dry-run is a diagnostic: refusing to print
the schedule would withhold what the operator asked for, and existing callers
read rc 0 as "the preview rendered", not as "the project is ready". stdout is
untouched, so the schedule stays parseable.

Tests cover all three entry points plus the negative — a complete install prints
nothing to stderr — so the banner cannot be unconditional and still pass.
Removing the three calls fails the three positive tests and leaves the negative
one green.

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Comment thread src/bmad_loop/install.py
Comment on lines 799 to 801
for skill in BASE_SKILLS:
dst = tree_dir / skill
if dst.exists():

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P1 Badge Seed the renderer script into isolated worktrees

When [scm] isolation = "worktree" is used with the new renderer-stub skill, this copies bmad-build-auto but not its required _bmad/scripts/render_skill.py. _bmad/ is gitignored, so a fresh worktree will not contain the script even though validation found it in the main checkout; because the session runs with the worktree as its cwd, the stub then halts before producing a spec. Provision the renderer dependency automatically alongside the skill rather than requiring users to discover and configure a custom worktree seed.

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Confirmed and fixed in 9ca3ee1.

provision_worktree now merge-seeds the repo's whole _bmad/ surface into the worktree, not
just the renderer script — three things forced that shape:

  • render_skill.py bare-imports its sibling config_utils off sys.path[0], so
    _bmad/scripts/ is one multi-file unit. A curated "copy render.py" seed yields a raw
    ModuleNotFoundError above the renderer's own try/except, which loses even the
    HALT: <error> contract line the orchestrator can read.
  • The renderer also needs _bmad/config.toml (required layer) plus the usually-gitignored
    config.user.toml / custom/ layers, so file presence of the script alone is not sufficient
    to render.
  • The copy is per file and copy-when-absent, so a checkout that commits its _bmad/ keeps
    every tracked file untouched and only the gitignored layers are filled in.

_bmad/render/ is excluded from the seed (BMAD_SEED_EXCLUDES, skipped before descending) —
its snapshot dirs are keyed on a hash of the project root's absolute path, so seeding the main
checkout's copy would carry its paths in and make parallel sessions race on one tree. It also
gets a /_bmad/render/ git exclude inside the worktree (gated on the worktree actually having a
_bmad/) so the renderer's in-session rewrite can't be swept into a story commit, and init
now gitignores it for the default isolation = "none".

One case your description doesn't cover, added here: the seed can come up short without
failing
. A symlinked _bmad/ or _bmad/scripts/ — how a shared BMad install is wired — is
walked by rglob (it is the walk root), so every file under it resolves outside repo_root and
is dropped one at a time by the containment guard; the destination lands empty and provisioning
otherwise reports success. _bmad_scripts_seed_incomplete now reports that through the existing
worktree-seed-skipped journal channel.

Also shipped alongside: a skills.dev-renderer-config validate warning (377fcac) for the
non-worktree half of the same failure — a stub resolved but no _bmad/config.toml at all.

Follow-ups from the cut list of this port are tracked in #407, #408, #409 and #410.

Comment thread src/bmad_loop/engine.py
# success status this gates on) and before the convergence gate, so a
# converging pass's ledger edit still lands in the story commit. The
# dev leg's already-filed findings dedup on their fingerprint.
self._harvest_spec_deferrals(task, rj)

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P2 Badge Stop reviews from writing entries that will be harvested

When a follow-up review defers a new finding, _review_prompt still explicitly tells it to append that finding directly to deferred-work.md (lines 2626-2629), while the renamed primitive also records it in the spec's deferred: frontmatter. This new harvest then appends a second canonical entry because the agent-written entry lacks the fingerprinted origin: used for deduplication, leaving duplicate sweep work for the same finding. The review prompt should make the ledger orchestrator-only, as the sweep prompts already do.

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Confirmed and fixed in 8eb05b2 — with one deliberate deviation from the suggested remedy.

The duplicate is real and cannot dedup, for exactly the reason you give: append_entry matches
on origin: and source_spec:, and an agent-written entry carries neither (the format doc
tells agents to write prose origins). Two ledger entries, two sweep bundles, one finding.

Not taken: "make the ledger orchestrator-only, as the sweep prompts already do." That ban is
correct in the sweep prompts and wrong here. The dev/review prompts have to run against both
skill eras. On a pre-BMAD-METHOD#2640 primitive there is no deferred: frontmatter to harvest,
and the session's own flat append is the finding's only record — an outright "do NOT edit the
deferred-work ledger" would silently lose findings on every such project.

So the prompt goes neutral instead: the affirmative append clause is dropped, and the
prohibition on rewriting or reclosing existing entries stays (that is the prevention side of
SweepEngine._verify_review's reclose, unrelated to this duplicate). That removes the
orchestrator-caused double-file without suppressing the old era's only mechanism.

Ablated to confirm the new test bites: restoring the "append them to the deferred-work ledger"
clause turns the prompt test red.

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Actionable comments posted: 1

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Verify each finding against current code. Fix only still-valid issues, skip the
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Inline comments:
In `@src/bmad_loop/engine.py`:
- Around line 1772-1777: Update the deferred-work snapshot and rollback flow
around _harvest_spec_deferrals and _defer so harvested spec-deferrals entries
are not lost or retained inconsistently: either refresh the snapshot after
harvesting or exclude harvested entries when restoring it. Preserve the
requirement that ledger entries only describe work remaining in the final tree.
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📒 Files selected for processing (24)
  • .claude-plugin/marketplace.json
  • CHANGELOG.md
  • module.yaml
  • pyproject.toml
  • src/bmad_loop/__init__.py
  • src/bmad_loop/checks.py
  • src/bmad_loop/cli.py
  • src/bmad_loop/data/skills/bmad-loop-setup/assets/module.yaml
  • src/bmad_loop/deferredwork.py
  • src/bmad_loop/devcontract.py
  • src/bmad_loop/engine.py
  • src/bmad_loop/install.py
  • src/bmad_loop/policy.py
  • src/bmad_loop/stories_engine.py
  • src/bmad_loop/sweep.py
  • tests/conftest.py
  • tests/test_cli.py
  • tests/test_deferredwork.py
  • tests/test_devcontract.py
  • tests/test_engine.py
  • tests/test_install.py
  • tests/test_plugin_workflows.py
  • tests/test_stories_engine.py
  • tests/test_sweep.py

Comment thread src/bmad_loop/engine.py
t added 2 commits July 30, 2026 18:09
…rrals (#405)

The review prompt told the session to "append them to the deferred-work
ledger as NEW entries only". Post-BMAD-METHOD#2640 the primitive already
records its `defer` findings in the spec's frontmatter, and
`_harvest_spec_deferrals` files those into the same ledger — so every
finding landed twice, and the pair can never dedup: `append_entry`
matches on `origin:` + `source_spec:` and an agent-written entry carries
neither. Two ledger entries, two sweep bundles, one finding.

Drop the affirmative clause and keep the prohibition on rewriting
existing entries (the prevention side of SweepEngine._verify_review's
reclose). Deliberately neutral rather than the sweep prompts' outright
"do NOT edit the ledger": on a pre-#2640 skill there is no frontmatter
to harvest and the session's own flat append is the only record, so a
ban would lose findings.
…405)

The harvest docstring claimed the ledger edit "rolls back atomically with
the entries it guards (`git reset` on a defer takes both, or neither)".
It does not, and the ordering-contract test's docstring repeated the
claim. `_defer` snapshots deferred-work.md after the harvest wrote it,
resets, then writes the snapshot back — so harvested entries survive a
defer by design.

That is the correct behaviour, not the bug: `_stash_deferred_artifacts`
runs first and moves the spec out of the artifacts dir, so after a defer
the `deferred:` frontmatter is no longer where a re-drive would
re-harvest it and the ledger entry is the finding's only surviving
record. The atomic reading describes the RETRY path, which has no
restore. State the asymmetry instead of flattening it, and cover the
defer leg — previously untested in either direction.

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Comment thread src/bmad_loop/engine.py
# the tree the story commit squashes — a ledger entry recording
# work deferred by an attempt that is later rolled back would be a
# claim about code that no longer exists.
self._harvest_spec_deferrals(task, result.result_json)

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P2 Badge Remove harvested entries when retrying from a clean baseline

When a completed session reaches done but fails a non-fixable artifact gate (for example, a baseline mismatch), this harvest can create deferred-work.md before _rollback_or_pause resets the attempt. If the project had no tracked ledger at the attempt baseline, the new ledger is untracked under the protected BMAD output directory, and safe_rollback deliberately preserves untracked files there; the rolled-back attempt's finding therefore survives and may be committed by a later successful attempt or consumed by a sweep even though the code it described was discarded. Snapshot/remove the newly harvested ledger state on the Action.RETRY rollback path, or defer harvesting until the attempt has passed verification.

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Confirmed — including the mechanism — and fixed in 20d3dc0 by the first of your two suggested
shapes: snapshot before the harvest, restore on the Action.RETRY rollback path.

Reproduced with the discriminating ablation, which shows git reset semantics alone are not
the whole story:

Scenario Ledger after the rollback
Untracked (the harvest created it) survives — entry present, source change reverted
Tracked at the attempt baseline (control) reverted
Untracked, _protected_relpaths() ablated to () file deleted

The third row is the one that names the proximate cause: _safe_reset passes
keep=(".bmad-loop", *self._protected_relpaths()) and that list includes
implementation_artifacts, where deferred-work.md lives — so safe_rollback computes the
ledger into created and then explicitly skips it. Untrackedness and the keep shield are both
load-bearing. End to end the attempt-1 entry was never re-harvested (attempt 2's spec carried no
deferred: field) yet still landed in the story's squashed commit; dedup does not help, since it
prevents a duplicate, not a stale entry whose code was discarded.

Your second suggestion — defer harvesting until the attempt has passed verification — was not
taken.
It reads cleaner but the DEFER path still needs the harvest to run before _defer
stashes the spec out of the artifacts dir, so the call would have to be duplicated onto two
branches, and moving it breaks the explicit ordering contract
test_spec_deferrals_harvested_before_the_dev_decision pins. Snapshot/restore leaves that
contract intact and has the smaller blast radius.

Two implementation notes, both of which the tests caught rather than the reading:

  • The snapshot carries a separate boolean alongside the text. None cannot double as "no
    snapshot taken" and "the ledger did not exist before the harvest" — the second one is the
    common case and requires an unlink, not a no-op.
  • The restore sits in a try/finally around _rollback_or_pause, because
    _pause_for_manual_recovery always raises: with the default scm.rollback_on_failure
    off, a plain post-call restore never runs, and the manual reset --hard the operator is told
    to run would not remove an untracked ledger either.

Five new tests (untracked revert, tracked control, re-harvest on the successful attempt 2, the
pause path, and the worktree-isolation leg), each seen failing under its paired ablation. The
docstrings that stated the invariant unconditionally — including the one this PR's own R1 commit
had just written — now say that the restore, not the reset, is what makes the revert
unconditional.

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Amends the existing (untagged) 0.9.1 section in place rather than cutting a
new version: the third validate warning, the _bmad/ worktree seed, the review
prompt's dropped append clause, and the harvest's rollback revert.

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Comment thread src/bmad_loop/engine.py Outdated
Comment on lines +1789 to +1791
ledger_before = self._ledger_text()
ledger_snapshotted = True
self._harvest_spec_deferrals(task, result.result_json)

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P2 Badge Persist the ledger snapshot across crash replay

When the host dies after _harvest_spec_deferrals writes the ledger but before the non-fixable RETRY rollback completes, _resumable_session replays the completed result and this local snapshot is taken from the already-harvested ledger. The replay deduplicates the entry, then _restore_ledger restores that same post-harvest text, so the finding survives even though the attempt is rolled back. Fresh evidence beyond the earlier rollback report is this crash-replay path; persist the pre-harvest snapshot with the attempt or otherwise recover the ledger's attempt baseline on resume.

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Confirmed and fixed in 2c553df — and the finding is worse than reported, which is what
picked the fix.

The mechanism you name is right. _dev_phase re-enters its loop from the top on a replay, and
the two lines that re-arm ledger_before = None / ledger_snapshotted = False run
unconditionally — unlike the baseline capture ten lines above them, which is guarded by
resume_result is None. So the snapshot is re-taken from the dead attempt's post-harvest text,
the re-harvest dedups on the fingerprinted origin:, and the finally writes that text back.

On a tracked ledger it is not "the entry survives" — it is "the fix re-creates it".
baseline_commit is persisted and replay-stable, so _rollback_or_pause's
git reset --hard <baseline_commit> has already reverted the dead attempt's harvest by the
time that finally runs. _restore_ledger then puts the edit back. On that leg 20d3dc0 is
worse than having no restore at all, which is what the second new test pins.

Not taken: "persist the pre-harvest snapshot with the attempt." The ledger is append-only
across a run, so persisting its text in StoryTask grows state.json without bound. Your
comment's second option is the one taken — recover the ledger's attempt baseline on resume — and
it needs no schema growth at all, because the baseline is already persisted. A replayed local
suppresses the snapshot (there is nothing honest to restore; it died with the host), and the
finally calls _drop_ledger_created_since_baseline, which partitions on
task.baseline_untracked:

  • listed there → untracked and present at the baseline. Pre-harvest content genuinely
    unrecoverable, so hands off rather than guess; the harvest's own fingerprint dedup keeps a
    re-harvest quiet.
  • untracked now and absent from it → this attempt created the file (the first-ever harvest
    does exactly this) → unlink.
  • neither → tracked, and the reset has already spoken. Touching it is precisely what puts the
    edit back.

Two things encoded at the call site rather than left for the next reader:

  • The untracked probe is an observation, so it degrades. It runs in a finally that is
    usually propagating RunPaused out of _pause_for_manual_recovery
    scm.rollback_on_failure is off by default — and a GitError raised there would replace
    the pause with a git failure. It journals and hands off; the unlink itself still raises.
  • One asymmetry, deliberate. On that same default pause path no reset runs, so a tracked
    ledger keeps its harvest edit here where the non-crash path would have restored pre-harvest
    text. The run is paused and the operator's own reset --hard reverts it; checking out the
    baseline blob from inside a finally that is already unwinding a pause is the worse trade.

Tests: the two axes were disjoint — every harvest/rollback test ran in one live process, and
every resume/replay test had no deferred: frontmatter. Both new legs compose them via
resume_engine plus a crash raised from _emit("post_dev_verify"); the crash window persists
DEV_VERIFY, not DEV_RUNNING, and still replays because task.spec_file is empty (the
artifact gate failed), so _finish_inflight falls through to _resumable_session.

Ablations: restoring the snapshot on the replayed path turns both new tests red while every
pre-existing harvest/rollback test stays green. A second one — deleting the baseline_untracked shield —
initially passed the whole suite, because nothing covered a ledger untracked and present at
the baseline, where dropping the shield deletes operator content no reset would have touched.
test_crash_replay_never_unlinks_a_ledger_untracked_at_the_baseline now sits on that side of the
discrimination. (25997c4 follows up on that same test: its precondition built the rel with
str(Path.relative_to(...)), which is native-separator, so it self-failed on Windows —
untracked_files returns git's posix rels. Production was never affected; the helper and
task.baseline_untracked are posix on both sides.)

Comment thread src/bmad_loop/cli.py
Comment on lines +708 to 711
skill_trees = _skill_trees(project, pol)
problems = install.missing_base_skills(project, skill_trees)
if require_stories:
problems += install.missing_stories_support(project, skill_trees)

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P1 Badge Include required renderer files in the run preflight

When the resolved primitive is a renderer stub but _bmad/scripts/render_skill.py or the required _bmad/config.toml is absent, missing_base_skills returns no problem, so _require_base_skills allows the real run to launch. The newly added checks are validate-only warnings even though this module documents that either absence deterministically makes the renderer HALT without a spec, causing every unattended session to fail; add these missing-file conditions to the run-blocking preflight.

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Confirmed and fixed in ed28777 — with one correction to the remedy's shape.

The finding is exact: missing_base_skills returned nothing for either condition, so
_require_base_skills let the real run launch. And this module's own comment argued against
itself — "only the script's presence is probed, never uv on PATH" is an argument about a false
green, not a false red. Absence is sufficient for the HALT, which is the only question
a gate asks; that presence is not sufficient for success argues against trusting a pass, not
against blocking on a fail. Both comment blocks now say that instead.

Not taken as written: "add these conditions to the run-blocking preflight." There is nothing
to add there — _require_base_skills has no severity filter at all, it prints every Finding
missing_base_skills returns as FAIL: and aborts. Promoting the two findings' severity in
place would equally have changed nothing, because the preflight never reads
dev_primitive_warnings. The emitters had to move. skills.dev-renderer and
skills.dev-renderer-config now live in missing_base_skills at severity problem, with ids,
messages and detail dicts byte-identical and the stub test extracted to _is_renderer_stub.
dev_primitive_warnings keeps only skills.customize-legacy, which a session genuinely
survives — it runs, just unstyled.

Two knock-ons worth naming:

Sandbox E2E on the real CLI (fake-adapter profile, no LLM), run against 54a5d9b and against
the fix:

54a5d9b ed28777
validate, stub + no render_skill.py rc 0, advisory warning rc 1
run, same project dispatches a session, then 0 done rc 1, refuses at preflight
run --dry-run, both files absent rc 0, stderr empty — the preview reads fine rc 0, both FAIL: lines on stderr

On that last row stdout is byte-identical between the two, which is the property the
banner was supposed to preserve and now demonstrably does.

Ablations: deleting the skills.dev-renderer emission turns the new run-abort test red. The
config predicate needs both legs — dropping not (project / CENTRAL_CONFIG_REL).is_file()
leaves the finding firing on the stub alone, so only the clearing assert (write the config →
== []) catches it.

Comment thread src/bmad_loop/install.py Outdated
Comment on lines +949 to +950
if _bmad_scripts_seed_incomplete(worktree, repo_root):
skipped.append(f"{BMAD_DIR}/scripts")

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P2 Badge Abort worktree dispatch when the BMAD seed is incomplete

Under [scm] isolation = "worktree" with a shared BMAD installation whose _bmad/scripts is symlinked outside the repository, the containment guard skips the renderer files and this branch merely adds _bmad/scripts to the returned skipped list. Engine._open_unit only journals that list and proceeds to dispatch, so the renderer stub runs in a worktree without render_skill.py/config_utils.py and produces a result-less Stop. Treat an incomplete required renderer seed as a provisioning failure for renderer-based primitives rather than an informational skipped seed.

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Confirmed and fixed in f325920. One correction to the mechanism, one to the remedy.

The path is exactly as you describe: the containment guard drops the symlinked _bmad/scripts
files one at a time (the symlinked dir is walked, because it is the rglob root), the rel
lands in the skipped list, and the engine journaled it and dispatched anyway.

The method is _run_isolated, not _open_unit. _open_unit builds the unit;
_run_isolated is where provision_worktree's skipped list comes back and where the
worktree-seed-skipped line is journaled. That is where the gate went — after the journal line
and before the workspace swap, so the half-seeded worktree stays mounted for the operator to
inspect, which is the courtesy _run_isolated's own docstring already promises for a RunPaused
out of drive.

Not taken: "treat it as a provisioning failure." provision_worktree has no failure
vocabulary at all — every containment violation is a bare continue, and it reports by
returning a list[str] that test_provision_worktree_reports_bmad_scripts_not_seeded pins.
Raising there would put the policy decision (escalate vs defer, notify, pause) in a helper that
owns neither the state machine nor the journal. The engine decides instead, and pauses the
run. Escalate rather than defer, per the doctrine already stated on VerifyOutcome.env_fault:
the fault is identical for every story and no repair session can fix it, so deferring would walk
the whole backlog into the same wall.
PENDING has no legal move to ESCALATED in statemachine.TRANSITIONS, so the phase is set
directly — the same shape as the sibling worktree-open-failed branch, which sets DEFERRED that
way for the same reason. The sentinel is now the exported install.BMAD_SCRIPTS_SEED_REL, so
neither side matches a magic string.

Sandbox E2E on the real CLI, [scm] isolation = "worktree", _bmad/ gitignored and
_bmad/scripts symlinked outside the repo. Preflight passes there (the symlink resolves, so
render_skill.py is a file), which is what makes this reachable only at provisioning:

  • 54a5d9b: run-start → worktree-seed-skipped(['_bmad/scripts']) → worktree-opened → session-start → session-end → run-stop, reporting 0 done, 0 deferred, 0 escalated.
  • f325920: run-start → worktree-seed-skipped(['_bmad/scripts']) → story-escalated → run-paused(stage=escalation), 1 escalated, PAUSED: _bmad/scripts is incomplete in the worktree …. No worktree-opened, no session started, and the mounted worktree's _bmad/
    holds bmm/ + config.toml and no scripts/ — the exact tree the renderer would have run in.

One ablation note, because it cost a whole extra test: the obvious gate — escalate on any
skipped seed — passed the entire suite. The happy-path clearing leg produces an empty skipped
list, so it cannot tell a narrow gate from a universal one. test_a_benign_skipped_seed_does_not_pause
arms a real no-op worktree_seed entry so the channel actually fires on the other side of the
discrimination.

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Reviewed commit: 15f0a80be4

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Comment thread src/bmad_loop/engine.py Outdated
Comment on lines +3364 to +3365
if rel in untracked:
ledger.unlink(missing_ok=True)

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P2 Badge Account for ignored ledgers during crash rollback

When deferred-work.md is ignored—which is the normal _bmad-output/ layout—verify.untracked_files() omits it because it runs git ls-files --others --exclude-standard. Consequently, after a crash following harvest, this condition is false even when the failed attempt created the ledger, so the stale harvested finding survives the replayed rollback and may later be swept or committed despite its originating code being discarded. Fresh evidence beyond the earlier crash-replay report is that this recovery implementation classifies ignored files as if they were tracked, while the added test exercises only a deliberately non-ignored ledger.

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Confirmed, and fixed in e370528.

The finding is right about the mechanism and understates the blast radius slightly: both inputs were ignore-blind, not just the now-probe. task.baseline_untracked is captured from verify.untracked_files too, so an ignored ledger was missing from the baseline record and the current probe — it landed in the third bucket ("neither ⇒ tracked ⇒ the reset already reverted it"), which is false three ways over: reset --hard skips ignored paths, safe_rollback runs no git clean at all, and _safe_reset's keep shields the artifacts dir besides.

That symmetry is also why the obvious fix is worse than the bug. I built it first to check: making only the now-probe ignore-aware passes a bug-repro test and deletes an operator's pre-existing ignored ledger, because that one is absent from baseline_untracked for exactly the same reason a harvest-created one is. Nothing in the git signals separates them.

So the baseline record moved off git entirely:

  • StoryTask.baseline_ledger_present: bool | None, captured beside baseline_commit/baseline_untracked as a plain Path.is_file(). from_dict deliberately uses d.get(k) is not None rather than the neighbouring bool(d.get(k, False)) idiom — False is the only value that authorizes a delete, so a task persisted before the field existed has to rehydrate to None, not False.
  • New verify.path_tracked (git ls-files -- <rel>, reading only the output's emptiness — core.quotePath mangles non-ASCII). Not --error-unmatch, which reports "untracked" and "git blew up" with the same rc; not check-ignore, which answers whether a rule matches rather than whether git owns the path, so a git add -f'd ledger would read wrong.
  • Only one cell of the truth table moves (absent-at-baseline + ignored: return → unlink). The tracked guard is what keeps it to one: without it the fix introduces a destructive change on a ledger the operator deleted from the worktree without committing — the reset restores it, an unconditional unlink deletes it, and the next attempt's git add -A commits the deletion. That leg needed no crash at all, so _restore_ledger was carrying the same bug on the strictly-more-reachable live path; both now share _ledger_is_gits_to_restore, which degrades to True on a GitError (uncertainty must never authorize a delete).

On the test point — you were right that the existing coverage proved nothing here, and the fixture trap was sharper than it looks: the .gitignore edit has to be committed, because an uncommitted one is a tracked modification that the rollback's own reset --hard reverts, leaving the ledger plain-untracked by the time the classifier runs. The test would then have gone green on the buggy build for entirely the wrong reason. Three preconditions are asserted mid-test (the harvest really fired, the rel is not in untracked_files, git ls-files is empty) so a silently-failed ignore rule self-reports.

Also verified in a sandbox end to end, since the unit suite demonstrably cannot see this: a project-local plugin bound to post_dev_verify os._exits the host in the crash window, then bmad-loop resume replays into the rollback. Pre-fix the run prints 1 done, journals rollback-auto → story-done → run-complete, and leaves the dead attempt's DW-1 sitting in the ledger. Post-fix the journal is identical and the ledger is gone.

Comment thread src/bmad_loop/install.py
Comment on lines +978 to +979
if _bmad_scripts_seed_incomplete(worktree, repo_root):
skipped.append(BMAD_SCRIPTS_SEED_REL)

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P2 Badge Gate incomplete renderer seeds on renderer usage

In the worktree provisioning path, this marker is added whenever the repository happens to contain render_skill.py, regardless of whether any active resolved primitive is actually a renderer stub. Thus a project using a valid pre-render inline primitive, but retaining a shared or symlinked _bmad/scripts tree from another installation, passes the run preflight and then pauses before every dispatch because the engine treats this marker as fatal. Only emit/escalate this condition when an active primitive satisfies _is_renderer_stub, matching the preflight's renderer-specific behavior.

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Confirmed, and fixed in 19d21d5 — with one deliberate departure from the suggested shape.

The diagnosis is exactly right: _bmad_scripts_seed_incomplete keys on two repo-side facts only (the repo has render_skill.py; some file under _bmad/scripts/ has no worktree counterpart) and never reads a SKILL.md, while _run_isolated escalated on bare membership. A project on a pre-#2601 inline primitive that merely carries a symlinked renderer-era _bmad/ got its whole backlog halted on story 1. And preflight cannot pre-empt it, which is the part that makes it stick: skills.dev-renderer and skills.dev-renderer-config are both gated on _is_renderer_stub via resolved_stub, so an inline install passes clean and the run only dies later.

The departure is "emit/escalate": I gated only the escalation, not the reporting. provision_worktree stays a pure reporter and its return value is byte-identical — the sentinel still rides the worktree-seed-skipped channel on an inline project, it just no longer stops the run. Two reasons:

  1. Provisioning is handed repo_root, while the dev primitive resolves against paths.project — and those genuinely diverge when the BMAD config declares repo_root (bmadconfig.py). Answering the era question inside provision_worktree would mean threading a third resolution root into it, which is the wrong direction for a bug that is two layers disagreeing about the skill era.
  2. A short seed is still a real fact about the worktree, and the operator should see it journaled either way. What changes is only whether it is fatal — which is the decision the caller that owns the state machine, the journal and notify was always making.

So: new public install.renderer_stub_resolved(project, trees) (the resolved_stub flag missing_base_skills already computes, lifted out for the caller that wants the answer without the findings) as a conjunct at the engine gate, deriving its trees from the same profiles local the provisioning call uses — so the gate and the provisioning it judges can never consult different trees. ANY over dev+review rather than dev only: resolution is per tree, a run can mix .claude/skills and .agents/skills, and one stubbed tree means one of the run's session kinds needs the renderer. _is_renderer_stub stays private — it takes a skill dir, so any external caller would have to redo the resolve_dev_primitive + project / tree / resolved dance, and that duplication is this bug's own mechanism.

Tests, since this is where the round earned its keep: deleting the and renderer_stub_resolved(...) conjunct passed all 145 worktree+install tests. The existing test_incomplete_bmad_scripts_seed_pauses_before_dispatch had no skill tree on disk at all — it was asserting a pause with no renderer anywhere — so it is now armed with a real #2601 stub. Two new legs:

  • test_a_short_scripts_seed_does_not_pause_an_inline_primitive — byte-identical environment, inline primitive, whole backlog must run. Fails three independent ways on the un-gated build.
  • test_a_stub_in_the_review_tree_alone_still_pauses — dev inline, review stubbed. The only ablation that catches implementing the gate as dev-role-only; every other test in the family passes under that bug.

Plus a sandbox E2E on the same environment: fixed build journals worktree-seed-skipped → worktree-opened → session-start and dispatches; reverting just this conjunct turns it into story-escalated → run-paused(stage=escalation) on story 1. The stub scenario still pauses.

t added 3 commits July 30, 2026 23:34
…tub (#405)

`_bmad_scripts_seed_incomplete` can only see the REPO: it fires on any project
carrying a renderer-era `_bmad/scripts/` the seed cannot follow — a shared BMad
install wired as a symlink is the canonical shape. `_run_isolated` escalated on
bare membership of that sentinel, so a project whose resolved dev primitive is a
pre-#2601 INLINE `SKILL.md` had its whole backlog halted on story 1 for a
renderer it never invokes. Preflight cannot pre-empt it: `skills.dev-renderer`
is itself stub-gated, so an inline install passes clean.

New public `install.renderer_stub_resolved(project, trees)` — the `resolved_stub`
flag `missing_base_skills` folds into its renderer findings, lifted out for the
caller that needs the answer without the findings — becomes a conjunct on the
gate. Engine-side rather than provision-side because provisioning is handed
`repo_root` while the primitive resolves against `paths.project`, and those
genuinely diverge under a configured `repo_root`. ANY over the dev+review trees,
deduped: resolution is per tree and either session kind needing the renderer is
enough. `provision_worktree` stays a pure reporter; its output is byte-identical.

The escalation reason now leads with the evidence the gate can actually back.

Tests: `test_incomplete_bmad_scripts_seed_pauses_before_dispatch`'s fixture had
no skill tree at all, so it asserted a pause with no renderer on disk — armed
with a real stub + `attach_profile`. Two new legs, because deleting the conjunct
passed all 145 worktree+install tests:
`test_a_short_scripts_seed_does_not_pause_an_inline_primitive` (the era
discriminator — byte-identical environment, inline primitive, whole backlog runs)
and `test_a_stub_in_the_review_tree_alone_still_pauses` (the only ablation that
catches a dev-role-only implementation).
…it (#405)

`_drop_ledger_created_since_baseline` classified the deferred-work ledger from
`task.baseline_untracked` plus `verify.untracked_files`, and both come from
`git ls-files --others --exclude-standard`, which excludes IGNORED files. A
gitignored ledger is absent from both, so it fell into the third bucket
("neither ⇒ tracked ⇒ `reset --hard` already reverted it") — false: the reset
skips ignored paths, `safe_rollback` runs no `git clean` at all, and the
artifacts dir is `keep`-shielded besides. The dead attempt's harvested finding
survived the rollback and was later swept or committed. Not hypothetical: this
repo gitignores `_bmad-output/`, where the default ledger lives, while
`bmad-loop init` does not write that rule — so both layouts exist in the wild.

Widening only the NOW probe would have been worse than the bug: an ignored
ledger the operator already had is also absent from `baseline_untracked`, so it
would classify as attempt-created and be unlinked. The baseline record and the
now-probe have to move together.

- `StoryTask.baseline_ledger_present: bool | None`, captured beside
  `baseline_commit`/`baseline_untracked` as a plain `Path.is_file()`.
  `from_dict` uses `d.get(k) is not None`, NOT the neighbours'
  `bool(d.get(k, False))`: a pre-upgrade task must rehydrate to None, since
  False is the only value that authorizes a delete.
- New `verify.path_tracked` (`git ls-files -- <rel>`; only the output's
  emptiness is read). Not `--error-unmatch`, which conflates "untracked" with
  "git blew up"; not `check-ignore`, which answers whether a RULE matches — a
  `git add -f`'d ledger must read tracked.
- Both ledger methods now share `_ledger_is_gits_to_restore`, which degrades to
  True: uncertainty must never authorize a delete. `_restore_ledger(None)` needed
  it too and needs NO crash to reach — on a tracked ledger the operator deleted
  from the worktree it was unlinking a file the reset had just restored.

Verified end to end in a sandbox (crash plugin bound to post_dev_verify →
resume → rollback): pre-fix, the run reports `1 done` / `run-complete` with the
dead attempt's entry still in the ledger.
Amended in place — 0.9.1 is unreleased on this branch.

The harvest-revert bullet claimed the replayed attempt "recovers the ledger's
pre-harvest state from the persisted baseline" without qualification, which is
the exact sentence the gitignored case falsifies. It now names that case, says
the baseline record is a filesystem check rather than a git query, and records
that neither path unlinks a ledger git tracks.

The worktree `_bmad/` bullet's "a seed that comes up short … pauses the run"
gains its condition: only when the resolved dev primitive is a renderer stub. On
a pre-BMAD-METHOD#2601 inline SKILL.md the short seed is journaled and the run
proceeds.

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Reviewed commit: 0321876d32

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Comment thread src/bmad_loop/install.py Outdated
)
if _is_renderer_stub(skill_dir):
resolved_stub = True
if not (project / RENDERER_SCRIPT_REL).is_file():

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P1 Badge Validate the renderer's imported helper

When a renderer-stub installation has render_skill.py and _bmad/config.toml but is missing _bmad/scripts/config_utils.py, this preflight reports no problem and allows the run to start. Fresh evidence beyond the earlier renderer-preflight report is _seed_bmad_tree's documented requirement that render_skill.py bare-imports this sibling; without it, every session fails before it can produce a spec or even the renderer's normal HALT output. Include the helper in the run-blocking renderer dependency check.

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Confirmed — fixed in 2e3c560.

Verified by execution, not reading. Full-CLI sandbox (fake adapter, no LLM), renderer stub + render_skill.py + _bmad/config.toml, sibling absent:

at 0321876 at 2e3c560
validate rc 0 rc 1, names _bmad/scripts/config_utils.py
run rc 0, dispatches, run-complete rc 1, 0 sessions dispatched
run --dry-run rc 0, empty stderr rc 0, "NOT runnable as-is" banner names the file

Two deliberate departures from the suggested remedy:

1. Content-keyed, not unconditional. The sibling is required only when the installed render_skill.py actually names config_utils — read the way _is_renderer_stub reads SKILL.md, failing open on OSError/UnicodeDecodeError. _require_base_skills has no severity filter and no --force, this ships in a patch release, and both upstream files have exactly one commit (c2530ea5, BMAD-METHOD#2601, two days old). If a later bmm inlines or renames the helper the import disappears and the gate goes quiet, rather than refusing every run with a remediation nobody can apply. Both directions are pinned: test_renderer_stub_without_config_utils_fails_the_preflight and test_a_renderer_that_does_not_import_the_helper_is_not_gated differ only in the script's text.

2. Reuses skills.dev-renderer; no new check id. A missing entry point and a missing sibling are the same result-less Stop with the same remediation, and checks.py:32-36 splits ids only where the outcomes are genuinely different findings — install.py already calls _bmad/scripts/ "one multi-file unit". detail["script"] becomes detail["missing_scripts"] (a list, like missing_markers). That key removal is safe under documents.py's additive-only contract only because it has no shipped consumer: git show v0.9.0:src/bmad_loop/checks.py has none of the renderer ids, so nothing at 0.9.0 reads it.

Your "or even the renderer's normal HALT output" is the precise part, and it caught a false claim elsewhere: CHANGELOG.md said "Either way the stub's uv run exits HALT:", which is untrue for this leg — the ModuleNotFoundError fires at import, above the renderer's except (ConfigError, RenderError, OSError, UnicodeError, ValueError). Amended in 87d71af.

Ablated before restoring: dropping RENDERER_CONFIG_UTILS_REL from the unit tuple fails 2 tests; making the content key unconditional fails 1; hoisting the check out of the _is_renderer_stub gate fails 1.

Comment thread src/bmad_loop/install.py
Comment on lines +857 to +859
return any(
src.is_file() and not (dst_scripts / src.relative_to(scripts)).is_file()
for src in scripts.rglob("*")

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P2 Badge Detect a skipped central-config worktree seed

With worktree isolation and an individually symlinked _bmad/config.toml whose target is outside the repository, the main preflight accepts the symlink via is_file(), but _seed_bmad_tree drops it at the containment guard. This completeness check only compares _bmad/scripts, so the engine receives no fatal seed marker and dispatches the renderer in a worktree lacking its required central config, causing every session to halt without a spec. Fresh evidence beyond the earlier symlinked-scripts report is this independently required config-file path; report it as an incomplete renderer seed too.

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Confirmed — fixed in 2e3c560.

Measured against the real functions, _bmad/scripts/ a real dir and _bmad/config.toml symlinked outside the repo:

(repo/_bmad/config.toml).is_file()      = True      <- preflight follows the symlink
_seed_bmad_tree returned                = ['_bmad'] <- "the whole tree is ours"
worktree has _bmad/config.toml          = False
_bmad_scripts_seed_incomplete(wt, repo) = False     <- no sentinel, engine never fires
missing_base_skills(repo, [tree])       = []

One notch worse than reported: the containment drop is a bare continue, so there is no worktree-seed-skipped line either — the run is silent from every angle, and the one signal provisioning does emit claims the whole tree was seeded. Full-CLI sandbox E2E confirms it end to end: at 0321876 that project journals worktree-opened -> ... -> story-done -> run-complete with 0 escalated; at 2e3c560 it journals worktree-seed-skipped ['_bmad/config.toml'] -> story-escalated -> run-paused, 0 sessions dispatched, worktree left mounted with scripts/ whole and no config.

Three departures:

1. Two predicates behind a shared sentinel tuple, not one widened comparison. RENDERER_SEED_SENTINELS = (BMAD_SCRIPTS_SEED_REL, CENTRAL_CONFIG_REL); the engine intersects it and the escalation reason names whichever leg fired. The two have different remediations, and sending an operator to _bmad/scripts when it is intact is exactly the drift the shared constant exists to prevent. _bmad_scripts_seed_incomplete's docstring stays untouched and each predicate keeps its own ablation.

2. No era gate on the config predicate. The scripts gate exists to bound an rglob and to assert "this is a renderer-era scripts dir"; here the premise is one named file's presence in the repo. Provisioning is a pure reporter — renderer_stub_resolved in the engine discriminates era for both sentinels in one place, and that conjunct is still pinned (deleting it fails the inline-primitive test).

3. One extra fix rides the same commit (C3), not from this review. Found while validating yours and confirmed by running provision_worktree: a user worktree_seed entry spelling a sentinel exactly lands in skipped the moment the checkout already carries the path, and the _is_under_bmad strip at the old install.py:1025 is conditional on the merge having seeded something — which a checkout that commits its whole _bmad/ never does. A forged sentinel then CRITICAL-escalates and RunPauseds a healthy run. Unreleased (the sentinel is this PR's), but adding _bmad/config.toml doubles the colliding surface — it is the more natural worktree_seed entry of the two — so the reservation ships here.

engine.py's sentinel branch had never executed on Windows CI (every test arming it is skipif win32), and this PR already shipped one POSIX-invisible bug. The new predicate-level and sentinel-reservation tests are symlink-free, so they now do.

Out of scope and filed as #414: under repo_root != project the preflight probes project/_bmad/... while provisioning seeds and probes repo_root/_bmad/..., so both legs of this check go inert for such a project — the split turns out to predate the renderer surface and hits the hook relay and base-skill seeding on main too.

Ablated before restoring: dropping the config append fails 3 tests; dropping CENTRAL_CONFIG_REL from the sentinel tuple fails 2; making the reason always name the scripts sentinel fails 1; dropping the forgery filter fails 1; relaxing the worktree probe to exists() fails 1; dropping the repo-side conjunct fails 3.

t added 2 commits July 31, 2026 07:52
Codex round R10. The preflight and the worktree completeness check should
cover the same three project-global files the renderer needs; today the
preflight covers two and the completeness check one.

C1 (Codex P1) — `_bmad/scripts/config_utils.py` joins the run-blocking
preflight. `render_skill.py` imports it at module scope off sys.path[0],
above its own `except (ConfigError, RenderError, OSError, UnicodeError,
ValueError)`, so a half-present unit dies on a bare ModuleNotFoundError:
the same result-less Stop, with the structured `HALT: <error>` line
replaced by a traceback. One check id for both members (same finding, same
remediation); `detail["script"]` becomes `detail["missing_scripts"]`, which
has no shipped consumer — no renderer id exists at v0.9.0.

Content-keyed on purpose: the sibling is required only when the INSTALLED
`render_skill.py` actually names it, read the way `_is_renderer_stub` reads
SKILL.md and failing open the same way. This gate has no severity filter
and no `--force`, it ships in a patch release, and both upstream files are
one commit old (c2530ea5, BMAD-METHOD#2601) — if a later bmm inlines or
renames the helper the gate must go quiet, not refuse every run with a
remediation that cannot fix it.

C2 (Codex P2) — the seed completeness check gains a `_bmad/config.toml`
leg. A repo that centralises only that file behind a symlink seeds a whole
`_bmad/scripts/` and no config: the contain guard drops it with a bare
`continue`, `_seed_bmad_tree` still reports the whole tree as seeded, and
the repo-side preflight follows the symlink and passes. Measured end to
end at 0321876: no journal line at all, the run dispatches, `run-complete`.
The engine now intersects RENDERER_SEED_SENTINELS and names whichever leg
fired — sending an operator to `_bmad/scripts` when it is intact is the
drift the shared constants exist to prevent.

C3 (found while validating C2) — the sentinels are reserved. A user
`worktree_seed` entry spelling one exactly lands in `skipped` the moment
the checkout already carries the path, and the `_is_under_bmad` strip is
conditional on the merge having seeded something, which a checkout that
commits its whole `_bmad/` never does. Confirmed by running
provision_worktree: a forged sentinel CRITICAL-escalates a healthy run.
Unreleased (the sentinel is this PR's), and C2 doubles the colliding
surface, so it ships here.

Verified by full 4-scenario sandbox E2E, each run twice (HEAD vs
install.py/engine.py at 0321876) — the unit suite cannot see a renderer
HALT. At 0321876 scenario 1 dispatches and reports `run-complete` with the
sibling absent, and scenario 3 shows no `worktree-seed-skipped` line at
all. Ten ablations, each seen to fail its paired test before restoring.
The preflight bullet said "Either way the stub's `uv run` exits `HALT:`",
which C1 makes false for the new leg: a missing `config_utils.py` raises
ModuleNotFoundError above the renderer's guard, so there is no `HALT:`
line. Names the script unit and the content key.

The worktree bullet gains the `_bmad/config.toml` leg and the sentinel
reservation.

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💡 Codex Review

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Reviewed commit: 87d71af7a0

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Comment thread src/bmad_loop/install.py
{"tree": tree, "skill": resolved, "missing_markers": absent},
)
)
if _is_renderer_stub(skill_dir):

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P2 Badge Ignore renderer stubs in triage-only skill trees

When [adapter.triage] uses a different skill tree from dev/review, _skill_trees passes that tree into this check even though triage runs bmad-loop-sweep, not the dev primitive. If that unused tree contains a renderer-stub skill while the actual dev/review trees use legacy inline skills, missing _bmad/scripts or _bmad/config.toml now causes run and sweep to abort despite no dispatched session needing the renderer. Limit the renderer dependency checks to the dev/review trees, matching _worktree_profiles, while retaining any intentional all-role base-skill validation separately.

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Confirmed and fixed in 1e564e3 — with one deliberate departure from the suggested remedy.

The finding is right, and it is broader than the renderer checks: every skills.* check asks
a dev-primitive question — which primitive resolves, whether the three review hunters step-04
invokes inline are installed, whether a stub's renderer unit is whole. Triage's entire prompt
surface is /bmad-loop-sweep, which this wheel bundles (install.MODULE_SKILLS) and bmad-loop init lays into that tree, so the skills checked and the skills triage needs have empty
intersection
. Reproduced on the exact config you describe (dev/review=claude on a healthy inline
primitive, [adapter.triage] name = "gemini", a renderer stub in .agents/skills, no _bmad/):
validate rc 1 and _require_base_skills False before, rc 0 and True after; the identical stub
moved into .claude/skills still fails both, so the gate is scoped, not blinded.

Not taken: "limit the renderer dependency checks to the dev/review trees, retaining the all-role
base-skill validation separately."
skills.dev-renderer-config is emitted once per project off
a resolved_stub flag initialised above the per-tree loop, flipped inside it, and read after it
closes — the same loop that emits skills.base-*. It does not split cleanly, and splitting would
undo 0b61083, which deliberately moved the renderer checks into missing_base_skills because
each is a deterministic HALT-without-writing-a-spec. So the narrowing is applied at the root
instead, via a new install.DEV_PRIMITIVE_ROLES = ("dev", "review") — the same set
_worktree_profiles provisions, which is the correspondence you point at, now asserted from both
ends rather than coincidental.

Worth separating for the release note: the all-role base-skill leg is pre-existing on
release/0.9.x — what this PR added is the two renderer checks, which are problems rather than
warnings, so they turned an old over-breadth into a hard block. A config 0.9.0 merely nagged about
became unrunnable on 0.9.1, which is the wrong direction for a hotfix.

ROLES itself is unchanged and stays all-role: _make_adapters, policy.model-qualified and
cmd_init all legitimately need triage — cmd_init is the site that lays the bundled sweep skill
into that tree, which is the self-sufficiency the new constant asserts.

Your description covers _skill_trees; cmd_validate reproduces the defect twice more,
independently, because it builds its own all-role list — the base-skills block and
_validate_stories_queue's argument. All three now share one dev_trees local. One extra
tightening fell out: the skills.base ok line gated on profiles, and policy never validates an
adapter name (the first test is get_profile), so [adapter] name = "nosuchcli" beside a
loadable [adapter.triage] left profiles non-empty while nothing dev-side resolved — printing
upstream skills present ( + review hunters), a green sentence assembled from an empty probe.

Seven tests, each seen failing with its own leg reverted, and the two required non-interactions
confirmed by execution rather than by reading (leg 2 reverted does not fail the stories test; leg
3 reverted does not fail the base-skills test — that policy has no [stories] table, so the line
is unreachable). Both controls were ablated too: _skill_trees on a split dev/review pair goes
red under DEV_PRIMITIVE_ROLES = ("dev",), and _require_base_skills on a dev-tree renderer stub
goes red when the renderer checks are deleted outright — without that second one, removing the
gate rather than scoping it would have passed the new test.

Every `skills.*` check asks a dev-primitive question — which primitive resolves,
whether the three review hunters it invokes inline are installed, whether a
renderer stub's script unit is whole — but the tree list was built from all three
adapter roles. Triage's entire prompt surface is `/bmad-loop-sweep`, which this
wheel bundles and `bmad-loop init` lays into that tree, so the skills checked and
the skills triage needs have empty intersection.

`[adapter.triage] name = "gemini"` beside a claude dev/review pair therefore
demanded the whole bmm module in `.agents/skills`. The over-breadth is
pre-existing on release/0.9.x; what makes it a hotfix is that #405's two renderer
checks are problems rather than warnings, so a config 0.9.0 merely nagged about
hard-blocks run/sweep/resume on 0.9.1.

New `install.DEV_PRIMITIVE_ROLES = ("dev", "review")` — the same set
`Engine._worktree_profiles` provisions, so what is gated and what a worktree
carries stay one decision. `ROLES` is unchanged: `_make_adapters`,
`policy.model-qualified` and `cmd_init` all legitimately need triage, and
`cmd_init` is what lays the bundled sweep skill into that tree.

Three legs, since `cmd_validate` reproduced the defect independently by building
its own all-role list:

- `_skill_trees` (gates `_require_base_skills` and the dry-run banner)
- `cmd_validate`'s base-skills block, now fed a shared `dev_trees` local
- `_validate_stories_queue`'s argument

The `skills.base` ok line additionally gates on `dev_trees` rather than
`profiles`: policy never validates an adapter name, so an unknown dev CLI beside
a loadable triage one left `profiles` non-empty while nothing dev-side resolved,
printing "upstream skills present ( + review hunters)" — a green sentence
assembled from an empty probe. It can only tighten.

Departure from the reported remedy: the renderer checks are not split out.
`skills.dev-renderer-config` is once-per-project off a `resolved_stub` flag
accumulated inside the same loop that emits `skills.base-*`, so it does not split
cleanly, and splitting would undo 0b61083. Narrowed at the root instead.

Seven tests, each seen failing with its own leg reverted; the two controls
(`_skill_trees` on a split dev/review pair, `_require_base_skills` on a dev-tree
renderer stub) were seen failing under `DEV_PRIMITIVE_ROLES = ("dev",)` and under
deletion of the renderer checks respectively.

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💡 Codex Review

src = (repo_root / tree / skill).resolve()
if not src.is_relative_to(repo_root) or not src.is_dir():
continue

P2 Badge Abort when required symlinked skills cannot be provisioned

When worktree isolation uses an active primitive or review-hunter directory that is an ignored/untracked symlink to a shared installation outside the repository, the run preflight follows that symlink and accepts the skill, but this containment guard silently skips copying it. The fresh worktree therefore lacks a skill that the engine later dispatches, causing an unknown-command stall or failed review; report the incomplete skill seed to the caller and pause before dispatch instead of continuing.

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Codex review finding on #406. `provision_worktree` copies BASE_SKILLS from the
main repo's tree behind a `src.resolve().is_relative_to(repo_root)` guard whose
two legs are not alike. `not src.is_dir()` means the repo genuinely lacks the
skill, which the run-start preflight already refused — skipping is right. A
containment failure does not: the skill IS there, as a symlink to a shared
machine-wide BMad install, and `missing_base_skills` stats through the link and
passes. The guard's comment claimed the preflight covered both legs; it covers
only the first.

Measured, with the symlink as the only variable: a symlinked
`.claude/skills/bmad-build-auto` leaves `missing_base_skills` empty and
`resolve_dev_primitive` naming the primitive, while the worktree receives
NOTHING and provisioning reports success. Every session then stalls on `Unknown
command` having written nothing — the failure the preflight exists to prevent,
reached by a project that passed it.

Same environment-fault shape as the renderer sentinels: the seed reads the same
repo for every unit, so no repair session fixes it and no later story escapes
it. New `install.base_skills_seed_incomplete` reports the rels through the
existing `worktree-seed-skipped` channel and the engine escalates before
dispatch, naming the skills rather than the renderer surface.

Two deliberate differences from the renderer legs:

- NO era gate. A missing skill stalls a session whether its SKILL.md renders or
  is inline, so gating on `renderer_stub_resolved` would let the whole pre-#2601
  world dispatch into the stall.
- The engine re-probes instead of reading `skipped_seeds` back, so a user
  `worktree_seed` entry spelling a skill rel cannot forge a pause — which is why
  this needs no equivalent of the RENDERER_SEED_SENTINELS forgery filter.

Gated on the repo having the skill and the worktree lacking it, so a committed
(checked-out) symlink and a tracked skill tree are both unaffected.

Pre-existing since 1c17828 (0.6.5) and byte-identical on release/0.9.x — not a
#405 regression, fixed here because #405 owns this seam this cycle.

Three tests, each seen failing under its own ablation: dropping the report kills
the renderer-era one, deleting the escalation kills both escalation tests, and
era-gating it the way the sentinel legs are kills the inline one alone. The
must-not-fire control dies when the worktree conjunct is dropped from the
predicate. The four existing seed tests stay green under all four ablations.

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Abort when required symlinked skills cannot be provisioned (Codex review of 1e564e3,
install.py#L1170-L1172)

Confirmed and fixed in 897988f. Reproduced with the symlink as the only variable between two
otherwise identical arms:

.claude/skills/* preflight provision_worktree reported skills in worktree
real directories accepts, resolves bmad-build-auto nothing all 4
symlinks outside the repo accepts, resolves bmad-build-auto nothing none

So the diagnosis is exact. What makes it worse than "a skill is missing" is that the guard's two
legs are not alike, and the comment above it claimed cover for both: not src.is_dir() means the
repo genuinely lacks the skill and the run-start preflight already refused the run, so skipping is
right — but a containment failure means the skill is there and missing_base_skills stats
through the link and passes. Only the first leg was ever covered.

Fixed as the skills half of the shape the renderer sentinels already use: a new
install.base_skills_seed_incomplete reports the rels through the existing
worktree-seed-skipped journal channel, and the engine escalates and pauses before dispatch,
naming the skills. Two deliberate differences from those legs:

  • No era gate. _bmad_scripts_seed_incomplete escalates only when renderer_stub_resolved
    also holds, because a pre-#2601 inline SKILL.md never reads the renderer. That reasoning does
    not carry over: a skill the worktree does not have stalls a session whether it renders or is
    inline, so gating this the same way would let the whole pre-renderer world dispatch into the
    stall. There is a test whose only job is to die if someone adds that gate.
  • The engine re-probes rather than reading skipped_seeds back, so a user worktree_seed
    entry that happens to spell a skill rel cannot forge a pause — which is why this needs no
    equivalent of the RENDERER_SEED_SENTINELS forgery filter.

Gated on the repo having the skill and the worktree lacking it, so a committed symlink
(git stores it as a symlink, the worktree checks it out, it resolves fine) and a tracked skill
tree are both unaffected — there is a control test for that boundary too, since a gate that
simply refused every symlinked tree would have passed the other two.

One correction to the framing: this is pre-existing, not something this PR introduced — the
loop and its guard are byte-identical on release/0.9.x and date to 1c17828 (0.6.5). Fixed here
rather than deferred because #405 owns this seam this cycle.

Each test was seen failing under its own ablation: dropping the report kills the renderer-era
test, deleting the escalation kills both escalation tests, era-gating it kills the inline one
alone, and dropping the worktree conjunct from the predicate kills the must-not-fire control. The
four existing seed tests stay green under all four. Suite 2829 → 2832.

Adjacent, not fixed here: the same silent-containment shape exists at the seed_files loop
(install.py, the worktree_seed path) — there only the destination-exists case reaches
skipped, so a user seed entry pointing at a symlinked source is indistinguishable from one that
applied. Out of scope for a rename hotfix; filed as #415, which also notes the seed_globs loop
carries the same containment continue under a rationale written for a different case.

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Comment thread src/bmad_loop/install.py
Comment on lines +980 to +982
for skill in BASE_SKILLS:
if (repo_root / tree / skill).is_dir() and not (worktree / tree / skill).is_dir():
missing.append(f"{tree}/{skill}")

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P2 Badge Check only the resolved primitive when gating worktrees

When both primitive names exist in the main checkout but the worktree already contains the selected bmad-build-auto while the unused legacy directory is omitted (for example, the new skill is tracked and the leftover bmad-dev-auto shim is an untracked symlink to a shared install), this loop reports the legacy directory missing because it checks every entry in BASE_SKILLS. Engine._open_unit treats any returned path as fatal and pauses before dispatch even though every prompt resolves to the available new primitive. Limit this completeness gate to the primitive returned by resolve_dev_primitive (plus genuinely required review skills), rather than every copy-if-present compatibility entry.

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Confirmed and fixed in 7344440 — with one deliberate departure from the suggested remedy, and the finding understates its own blast radius.

Reproduced end to end, not just read. Repo with an ordinary bmad-build-auto dir beside a bmad-dev-auto symlinked to a shared install outside the repo, driven through the real Engine.run():

missing_base_skills(repo, [tree])  -> []                      # preflight GREEN
dev_primitive_or_default(repo, tree) -> bmad-build-auto       # what every prompt spells
worktree has bmad-build-auto/SKILL.md -> True                 # dispatch target present
base_skills_seed_incomplete(...)   -> [.claude/skills/bmad-dev-auto]
dispatched: []   summary.paused: True   escalated: 1   phase: escalated

Control with the legacy as an ordinary dir reaches dispatch, so the variable is isolated. Your literal scenario (new skill tracked, shim an untracked symlink) reproduces identically.

Root cause, stated precisely: BASE_SKILLS is a copy-if-present catalog — its own comment says "every non-bundled skill that MIGHT need copying" — and it names both eras because naming both is free when the only question is "copy it if it is there". Reading it as a requirement set demands one skill too many. The gate now skips the era the run will not invoke, resolved through dev_primitive_or_default, the same call Engine._dev_skill makes to spell the prompt — so what is gated and what is dispatched stay one decision.

Worse than reported — the mirror case. A resolved legacy install beside a SKILL.md-less bmad-build-auto dir (an aborted install) escalates too: nothing can resolve that dir and the preflight never stats it, but is_dir() is all the gate asked. Same one-line fix covers both directions; both now have tests.

The departure: bmad-review stays gated, against "plus genuinely required review skills". It is outside the preflight so pre-merge bmm installs keep validating — but on a merged-lens install the three hunter ids are thin forwarders to it, so a worktree lacking one the repo HAS really does break those forwards. Preflight-optional and seeded-or-not are different questions, and the repo-has-it conjunct already keeps the pre-merge case silent. There is a test pinning that decision whose ablation is your suggested shape.

Two corrections to the finding. The site is Engine._run_isolated, not _open_unit (that function does not exist). And the pause is not story-scoped: RunPaused(..., PAUSE_ESCALATION, ...) unwinds to Engine.run, so the entire remaining backlog never dispatches.

Four new tests, each shipped with the ablation that reddens it: unused era ignored (delete the era skip), unresolvable new-primitive dir ignored (same), dropped LEGACY primitive still reported (hardcode the skip to the legacy name — the bound that stops "scope to the resolved primitive" degenerating into "always check the new name"), dropped bmad-review still reported (skip it — your literal remedy). _symlink_skill_tree gained an explicit skills list plus a _real_skill_dirs sibling: it symlinked the whole dispatched set at once, so the resolved primitive was always among the casualties and no fixture could express the mixed shape — which is why this shipped green last round.

That matrix also caught a decorative assert in the previous round's own tests: ..._pauses_an_inline_primitive_too checked only for the .claude/skills/ prefix, which the three hunters satisfy alone, so it stayed GREEN under an ablation that stopped checking the primitive entirely. It now names bmad-build-auto, and reddens.

Full suite 2837 passed / 1 skipped; trunk check clean. Two unrelated crash levers found while probing that loop are filed separately as #416 and #417 — both pre-existing on release/0.9.x.

…#405)

Codex review finding on #406, against the gate the previous round added.
`base_skills_seed_incomplete` iterated all of `BASE_SKILLS` and the engine treats
any rel it returns as a CRITICAL escalation that pauses the whole run before
dispatch. But `BASE_SKILLS` is a copy-if-PRESENT catalog — "every non-bundled
skill that MIGHT need copying" — and it names both primitive eras precisely
because naming both is free when the only question is "copy it if it is there".
Read as a requirement set it demands one skill too many.

Measured end to end, both directions. A repo whose `bmad-build-auto` is an
ordinary dir beside a `bmad-dev-auto` symlinked to a shared machine-wide install
passes the preflight, seeds the worktree with every skill a session names, and
was still escalated — over a shim no prompt spells, since `Engine._dev_skill`
resolves the name from disk and picks the new one. The mirror case escalated too:
a resolved legacy install beside a `SKILL.md`-less `bmad-build-auto` dir, which
nothing can resolve and the preflight never stats, but `is_dir()` sees. Both
halt the backlog with a reason claiming a stall that cannot happen.

The gate now skips the era this run will not invoke, resolved through
`dev_primitive_or_default` — the same call the engine makes to spell the prompt,
so what is gated and what is dispatched stay one decision. That is the doctrine
the tree-scoping round already set: a skill gated here that no session reads
refuses runs over nothing.

`bmad-review` stays gated, against the finding's suggested shape. It is outside
the preflight so pre-merge bmm installs keep validating, but on a merged-lens
install the three hunter ids are thin forwarders to it, so a worktree lacking one
the repo HAS really does break those forwards; the repo-has-it conjunct already
keeps the pre-merge case silent. Preflight-optional and seeded-or-not are
different questions.

Not a released regression: both the two-era `BASE_SKILLS` and this gate landed in
this PR.

Tests. Four new ones, each with the ablation that reddens it: the unused era is
ignored (delete the era skip), an unresolvable new-primitive dir is ignored (same),
a dropped LEGACY primitive is still reported (hardcode the skip to the legacy name
— the bound that stops "scope to the resolved primitive" degenerating into "always
check the new name"), and a dropped `bmad-review` is still reported (skip it, the
finding's literal remedy). Plus an engine-level run that must reach DONE.

`_symlink_skill_tree` gains an explicit `skills` list and a `_real_skill_dirs`
sibling: it symlinked the whole dispatched set at once, so the resolved primitive
was always among the casualties and no fixture could express the mixed shape —
which is why the over-breadth shipped green.

One existing assert tightened. `..._pauses_an_inline_primitive_too` checked only
for the `.claude/skills/` prefix, which the three hunters satisfy on their own, so
it stayed GREEN under an ablation that stopped checking the primitive entirely. It
now names `bmad-build-auto`, and reddens.

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@pbean

pbean commented Jul 31, 2026

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@codex review

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💡 Codex Review

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Reviewed commit: 7344440fd1

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Comment thread src/bmad_loop/install.py
Comment on lines +1012 to +1013
if (repo_root / tree / skill).is_dir() and not (worktree / tree / skill).is_dir():
missing.append(f"{tree}/{skill}")

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P2 Badge Validate the contents of pre-existing worktree skill dirs

When a fresh worktree already contains only part of the selected skill directory—for example, a tracked bmad-build-auto/SKILL.md while its ignored step-04-review.md and customize.toml exist only in the main checkout—provision_worktree skips copying the entire destination, but this check treats any directory as complete. The main-checkout preflight therefore passes, this runtime gate returns no missing skill, and the session is dispatched with required files absent. Compare the resolved primitive's marker files, and at least SKILL.md for review skills, rather than checking only is_dir().

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