What's Changed
- Fog of War painting resolution now matches map resolution during setup
- Grid opacity scales with zoom
- "Show Grid" toggle added, default off
- Range values retuned to 5/10/20/30 ft against map scale, measured from the outer edge of the piece footprint
- Vision range now lives in world space, so it's consistent regardless of zoom
- Vision range attaches to player tokens when pieces are present
- Panning enabled while setting vision range (zoom stays locked)
- Fixed actors becoming unbound or double-bound
- Fixed name entry updating the wrong actor
- "Piece cannot move here" error restored
- Fixed silent hang when launching a world with the module disabled
- Foundry UI no longer shows through the Board when the module is disabled mid-game
- Fixed reconnection behavior after kicking or banning the Board player
- Closed the bypass that let repeated error cancels connect with an outdated module
- Fixed lag when panning in Foundry and moving pieces in Local Tabletop
- Fixed low frame rate erasing fog on large maps at low zoom
- Fixed frame rate collapse and lost piece bindings after long device sleep
- Fixed infinite loading after cancelling a Local Tabletop load several times
- Maps no longer flash unfogged at minimum zoom while loading
- Touch targets now match visual bounds
- Options menu scrolls within a fixed frame
- Toggle to disable piece-down sounds
- GM cursor toggle added
Full Changelog: 1.1.535...1.1.548