Releases: bolajiev/scout
Release list
v1.2.0 — Fix kvCache: pass-2 reuses pass-1's cached KV (tool calls near-instant)
What's New
kvCache fix — tool calls should be dramatically faster
Pass-2 (the final answer after a tool call) was reprocessing the ENTIRE prompt from scratch because of two bugs:
-
Different kvCache keys — pass-1 used key
mySessionId, pass-2 used key${mySessionId}:tools. Different keys = separate cache = pass-2 couldn't reuse pass-1's cached KV state. -
Different system prompts — pass-2 appended an extra instruction to the system prompt, changing the configHash (which the SDK uses for cache keying) → guaranteed cache miss.
Fix: Same kvCache key for both passes, and the extra instruction moved to a user message so the system prompt stays identical. Pass-2 now only processes the new tokens (tool result + instruction) on top of pass-1's cached state.
Client-side tool skip for tactics questions
Questions like 'Explain gegenpressing' or 'What is offside' now skip the tool schema entirely — no extra tokens, no tool-decision reasoning, no risk of accidental tool calls triggering pass-2.
Other improvements
- Cancel inference when navigating away (no more background CPU waste)
- Async SQLite writes (UI stays responsive after inference)
- Elapsed time shown during prompt processing
- Fast mode token budget capped at 512 for snappier responses
v1.1.0 — Performance: cancel inference on navigate-away + async SQLite
What's New
Inference cancels on navigate-away
- Pass-2 pipeline now stops when you leave the Coach screen — no more background CPU waste competing with whatever you switched to
Async SQLite writes
- Fixture saves, message inserts, session creation, and prediction records all use async DB operations now — UI stays responsive right after inference completes instead of freezing briefly during the DB write
UX improvements
- Think mode: the 'Thinking... Xs' counter no longer shows during the ~35s prompt-processing delay — you see animated dots instead, and the thinking block only appears when real reasoning tokens stream in
- Answer bubble now shows elapsed time (e.g. '12s') during prompt processing instead of silent pulsing dots
- Fast mode token budget capped at 512 for snappier short answers
Bug fixes
- isThinking state starts false at slot creation — eliminates the misleading static 'Thinking... 0s' that appeared before any tokens arrived
- Added extra abort checks before tool execution and pass-2 to catch edge cases where user navigated away during async gaps
Scout v1.0.0
Scout — 100% on-device football AI, built for the Tether Developers Cup 2026 (QVAC track).
AI Coach — on-device chat with live tool calling (today's fixtures, a team's recent form). Attach a photo for on-device vision identification (jerseys, badges, scoreboards).
Predictor — match predictions grounded in real recent form and real player ratings, with its own on-device win/draw/win estimate and a real, tracked W/L record.
All inference runs on-device via the QVAC SDK — no cloud AI, no accounts. Fixtures, form, and player ratings still need a connection to fetch; cached data stays readable offline after that.
Download scout.apk below (Android arm64, ~175 MB). See the repo README for full build instructions.