This is a Wine TKG build based on Valve's Wine (experimental bleeding edge) source code.
- Updated the Valve experimental bleeding edge base to August 31, 2026 and Wine-TKG to
04ddf86c. - Adaptive Launch now learns from separate sessions, ranks recurring early module loads, limits stored data, and migrates existing profiles.
- Added host OpenXR outside Steam and SteamVR for 64-bit Windows applications, enabled by Bottles and verified against Monado in CI.
- Preserved each bottle's configured Windows username when Wine updates a prefix.
- Limited Heroes of Might and Magic VII to eight reported CPUs by default while preserving explicit
WINE_CPU_TOPOLOGYvalues. - Kept Valve fixes for child-window fullscreen presentation and long URLs opened through
ShellExecute. - Preserved pure 32-bit prefixes alongside 64-bit and WoW64 bottles.
- Built the x86_64 package with measured PGO and gated it against a non-PGO candidate.
- Added an aarch64 package with ARM64, ARM64EC, bundled FEX for x86 and x86_64 programs, and host OpenXR support.
- Built and verified both packages only in GitHub Actions from pinned sources, with immutable release assets.