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If a DeHackEd file (with a .DEH extension) is present with the same name and in the same folder as the selected PWAD, it will be automatically opened as well.
Improvements have been made to when the player slides against walls.
A bug has been fixed whereby the screen would not render fully after switching from fullscreen to windowed modes when pressing ALT + ENTER.
Several compatibility fixes have been made when using DeHacked files and lumps.
Savegames for Back To Saturn X are now separated by episode.
A bug has been fixed whereby HacX: Twitch ‘n Kill wouldn’t load at all. Specific support has now been added for it.
Fake contrast is now applied to outdoor areas again.
Thing triangles no longer appear for the invisible corpses in Chex Quest when using the IDDT cheat in the automap.
The default value of snd_maxslicetime_ms has been changed from 120 to 28. This is consistent with Chocolate DOOM’s default, and reduces the slight lag when playing sounds.
The centeredweapon setting has been added to doomretro.cfg. Setting it to true will center the player’s weapon each time it’s fired (the default). If false, Vanilla DOOM’s behavior is used.
A bug has been fixed whereby input would momentarily become stuck if the splash screen was skipped at startup.
Blood splats are now green in Chex Quest as intended.
A bug has been fixed whereby switching to and from the chainsaw using the number keys really quickly would cause either a crash, or the player’s weapon to disappear completely.
The player’s weapon bob is now consistent with Vanilla DOOM.