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v1.8.1
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The width of the text is now checked before pasting in the console.
DOOM Retro will now look in the same folder as the executable, rather than the current working folder, to find doomretro.wad and doomretro.cfg.
Extra mouse buttons are now handled correctly.
The alternate lighting of the player’s weapon may now be disabled using the new r_altlighting CVAR.
The alternate lighting of the player’s weapon is now slightly lighter.
A bug has been fixed whereby the player’s weapons would start to cycle when entering the idbehold cheat.
Whether Windows 10 is the Home edition or not is now shown in the console at startup.
The revision number of sdl2.dll is now shown in the console at startup.
The default of the vid_windowsize CVAR is now 768x480, giving the window a 16:10 aspect ratio.
All liquid sectors are now slightly lower.
BOOM elevators no longer shudder when they move.
The liquid swirl animation is no longer applied to flats using the SLIME09 texture.
The liquid swirl animation is now applied to flats using the SLIME05 texture.
Brightmaps will no longer be rendered when the player has an invulnerability powerup, or in areas with a BOOM colormap.
A crash will no longer occur when a BOOM pusher or puller thing is present in a map.
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